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This is a great example of why in-person collaboration is irreplaceable for discussions and the like. With people you are familiar with, you can semi-interrupt
by jrootabega 4y ago
This is a great example of why in-person collaboration is irreplaceable for discussions and the like. With people you are familiar with, you can semi-interrupt with facial expressions, movements, grunts, etc. You can use body language and tone of voice to make a side remark or "threaded" discussion. You can interrupt at the exact right time and interleave your words with other people's. You can, simply by looking at the other listeners, confirm whether anyone else has the same concerns that you do. And it's instant. So the acceptable threshold for interruption gets higher and the consequences get lower.
On high-latency, low-bandwidth channels (Google Voice, I'm looking in your direction...), you choose between long, confusing silent waiting and constant infuriating interruption.
- ilaksh 4y ago"Irreplaceable" is not accurate, since as you said, the big issue is with high latency and low-bandwidth channels. In the same city with a good connection, video is often about as good.
- jrootabega 4y agoI still think it's accurate, especially in the context of the article. Video doesn't give you eye contact, let alone selective eye contact among a group. Video doesn't let your ears hear the room around in you in 3d.
- ilaksh 4y agoVR can provide those things (eye contact maybe with Meta Quest Pro, we'll see if it works)
- jrootabega 4y agoEh...I think it will be bad enough at those things for a long enough time that it effectively will not provide those things, but rather inferior imitations. And since we've shifted from video links to VR, I'll boldly state that any solution that requires strapping a box to your face is not going to cut it.
- langsoul-com 4y agoHave you seen Meta Quest Pro avatars? They mapped facial expressions onto avatars for that specific reason. I think it'd be extremely interesting to see how it compares to real life, vid calls and other alternatives.
- jrootabega 4y agoI don't know if I have, to be honest. I've seen some very short clips of people supposedly mapping certain exaggerated facial movements to cartoon avatars that look nothing like them. I guess I don't think that Facebook's solution will be a replacement for the real thing. I think we may get there once we have 3d cameras that can saturate a room, and glasses/contact lens/retinal displays.
- dredmorbius 4y agoMeta is DOA and an utter nonstarter.