3 ms·
I honestly don't get it; however, I have two solid data points that lead me a very befuddled conclusion. One of my buddies is an orthodontist who hates his cur
by CarbonCycles 4y ago
I honestly don't get it; however, I have two solid data points that lead me a very befuddled conclusion.
One of my buddies is an orthodontist who hates his current life but loves video games...he spends most of his free time plugged into the VR headsets playing first player shooter games. Okay..I kind of get that.
My other buddy who has a post graduate degree in genetics who is also an introvert mentioned how he loves Meta's universe. He loves the fact that he can hang out in a virtual theater with his other buddy who lives half way across the CONUS watching 3D movies together. That I don't get.
After typing all that out...I guess I really don't get it. Move along...nothing to see here :D
- baby 4y agoDid you try any of the modern VR headsets? Because it is mind blowing
- CarbonCycles 4y agoI have no doubt the new headsets are phenomenal, but it's not in my character to spend that much time with a VR headset. Not to mention, have they solved the motion sickness that came w/ the earlier headsets?
- shawabawa3 4y agoMotion sickness depends on the individual I've played a lot of VR with the HTC Vive and Quest 2 and never had any motion sickness (I also don't get motion sickness in cars/boats fwiw)
- squeaky-clean 4y agoIt also depends on the experience. "Room scale" things where your VR Motion == your Actual Motion causes no motion sickness in the vast majority of people. Flooring the gas pedal in a driving sim does cause motion sickness in the vast majority of people.
- eatsyourtacos 4y ago>have they solved the motion sickness that came w/ the earlier headsets I've been using VR since DK1 and I've basically never gotten motion sickness. As long as you are "in control" of your movements then it shouldn't happen (sure for a small minority of people it can, but that is no where near the norm). The only time I've felt weird is something like a roller coaster experience where I'm stationary but everything is moving around me at a fast pace. But basically nothing is like that excpet for a few random gimmicks. >but it's not in my character to spend that much time with a VR headset Not really sure what that even means..