3 ms·
The problem with VR is the same as the problem with gamedev - for most talented devs, it's more lucrative to go work in a web/tech company than to develop a com
by LarsDu88 4y ago
The problem with VR is the same as the problem with gamedev - for most talented devs, it's more lucrative to go work in a web/tech company than to develop a compelling VR game. That's because practically by definition, successful tech companies are network effect monopolies whereas most games have limited staying power and require sequels. VR gamedev is hard, so most VR experiences are demos. Meta has made this situation worse by hiring for VR devs at high salaries then stuffing them in unproductive and uncreative Corp incentive environments. Meta should just be guaranteeing 400k for every app that does more than 50k in sales and offers more than 8 hrs content