4 ms·
Part of the problem here I think is the author is focusing on more metaverse style VR and also experiences that are more "documentary" like (as in watching a sp
by Melatonic 4y ago
Part of the problem here I think is the author is focusing on more metaverse style VR and also experiences that are more "documentary" like (as in watching a sports game) vs actual VR games. In my opinion VR is amazing for lots of video games (like a shooter or a flying space game) and the technology has seen tons and tons of development here. It is fairly mature (although takes a fast PC still) and attracts high end developers and artists. A project like "Poker Stars VR" is probably not very attractive to top end 3D artists and VR developers because it is kind of a boring use of VR. People want to work on cool stuff.
In my opinion what we really need is the metaverse but for hackers. A bunch of business suits meeting in real life or VR will always be boring and sterile. But a place that has the magic of early IRC where a group of whitehats and blackhats anonymously can meet virtually? That could be pretty damn cool and result in some whacky crazy avatars and out of the box environments. Imagine a completely P2P capable hackerverse that mashed together something like Mr. Robot and A Scanner Darkly and your friend shows up looking like a cybernetic android dolphin. You won't see the suits Hug in VR - they're all about Handshakes ;-)
- AgentME 4y agoVRChat lets everyone use their own completely custom avatars. You build it in Unity (with ability to use custom 3d models, textures, arbitrary shaders, animations, toggles, OSC protocol support for controlling animations/toggles from external programs/hardware, etc). You upload your avatar to VRChat and then everyone can see you use it. (You don't have to tell everyone you want to see you as it to install your avatar manually from outside the game like how most game mods work.) You can optionally upload an avatar as public so that other people can use it too. People can also make their own worlds (environments) that anyone can visit (unless you mark it as private) that can include arbitrary assets, (sandboxed) level scripts, internet media players, etc. You can make a private instance of a world to visit with friends, or visit a public instance of a world to visit with anyone else who goes there too. Whenever I get on VRChat with my friends, often a few people show off recent work they've done on their own avatar or worlds. I've uploaded worlds, visited the public instance of the world, and then bumped into tons of random people checking out my world. The game is so good for directly showing off work you've done and talking to other people about the stuff they've made.
- Melatonic 4y agoMaybe I will try to make a text ASCII version of myself as an avatar here - or some combo of ASCII and colorful IRC chat
- d6e 4y agoNeosVR is p2p and has an embedded node based programming language. I’ve seen everything from yugioh-like card games to racing to a pokeball you can literally capture your friends in. All in a multiplayer, vrchat, metaverse like platform. You can be a non-humanoid avatar if you wish. It makes platforms like Metas a joke.
- Melatonic 4y agoPretty damn cool - need to check this out!