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Still? It started good and became bad, like most software. And, as is also the norm, there is no amount of money that can fix shitty software unless you Ship-of
by happytoexplain 4y ago
Still? It started good and became bad, like most software. And, as is also the norm, there is no amount of money that can fix shitty software unless you Ship-of-Theseus it, which is fundamentally at odds with the ideologies of most project managers, whose rankings of how much they enjoy doing things are, from highest to lowest:
- Showing off optics bullshit like burndown charts
- Adding features
- Fixing extremely severe and well-documented bugs
- Committing some token time to pretending to fix tech debt
- Cleaning toilets with a toothbrush
- Actually fixing tech debt
- Fixing bugs
- Hammering nails through each of their own toes
- Making good software
- winrid 4y agoIt did not start good. You couldn't use keyboard to switch chats in the first year, or customize keyboard shortcuts...
- happytoexplain 4y agoI disagree. I didn't miss those features, and don't consider them to be must-haves in early builds. Yes, they took too long to implement them, but that's why I said it had a good start. As far as major features go, it was, in my opinion, the only app to get some of them correct (e.g. forced threading and the balance between customizability and overcomplexity in notification settings).