7 ms·
Flip the Switch for 5.5 Seconds
- an1sotropy 4y agoThis is mysteriously compelling.
- iambateman 4y agoHeh, thanks.
- IshKebab 4y agoAre you recording the results? Would be super cool to see a distribution of people's first attempts.
- an1sotropy 4y agoBut why 5.5? I think 2*pi would be a better target.
- iambateman 4y agoNext up…6.28 variation
- cityzen 4y ago5.496 checking in
- e1ghtSpace 4y agoHey 5.496 this is 5.504, hows it goin' down there?
- sticilface 4y ago5⃣.5⃣9⃣3⃣ I got 5.593 seconds on my first try in 55thegame.com
- freediver 4y ago5.517 on third try. That is when you call it good enough.
- Jowsey 4y agoHaha, 5.525 here, I'll take that and leave before I get too hooked
- gota 4y agoI get a "nice!" result wih 5.383, but with 5.545 I get a negative comment like "oops you just went over"
- deleted 4y ago[deleted]
- anonfunction 4y agoSeems to be using "The Price Is Right"[1] rules where going over disqualifies a win. 1. https://en.wikipedia.org/wiki/The_Price_Is_Right_(American_game_show) https://en.wikipedia.org/wiki/The_Price_Is_Right_(American_g...
- wellthisisgreat 4y agoomg I am #1 in the world. Got 5.5 on a third try
- dev_throw 4y agoI like that it makes you estimate half a second rather than a while integer. One way I manage to consistently get a close score was to count numbers as quickly as I could and see how many I would need to count to get to 5.5s and got mighty close a few times.
- forgotusername6 4y agoI had more success with counting to 11 (in half seconds) 5.502 was my best there
- Macuyiko 4y agoFirst try: > You got 5.523 seconds. Aaand just like that, you went over. I think that is good enough.
- addajones 4y ago5.499 that’ll do it for me :))
- jensenbox 4y agoI suspect in about 5.5 hours from now someone will post a one-liner js that automates this.
- poiuyytrewq 4y agodocument.querySelector('div.button').click(); setTimeout(() => { document.querySelector('div.button').click(); }, 5500); => tweak the 5500 to your fitting
- jensenbox 4y agoIs there a way to bypass even trying and write a high score to their API?
- ddingus 4y ago5.20x first try. This could get addictive!
- agilob 4y ago>You got 5.518 seconds. Aaand just like that, you went over. on an another second try: >You got 5.482 seconds. NICE!!!
- silisili 4y agoDoes everyone else picture a watch or clock hand ticking in their head, counting 1 by 1? I got 5.45ish pretty consistently. Reading other scores here, it's pretty amazing we're as good at this as humans.
- sudhirj 4y agoI use a vocal click like a metronome, three clicks to a second. Can do it with my mouth closed, of course. Got 5.3 seconds.
- kurthr 4y agoThe bulb flickers at about 1/3 of a second in my browser.
- bemmu 4y agoThat’s clever, never thought to use anything faster than a second for mental counting.
- Stamp01 4y agoI pulled up a metronome web app in another tab and set it around 23 bpm. And it still took me about an hour to hit 5.5.
- marak830 4y agoI count 1-one thousand 2-one thousand
- carrychains 4y agoAs a child I was taught to count out 1 one thousand, 2 one thousand, 3 one thousand... I used a clock to set my cadence the same day that I received this instruction, and I've recalibrated a couple of times since. 5.25 first try. 5.44 second try.
- deleted 4y ago[deleted]
- ITI03 4y agoYou got 5.503 seconds. Aaand just like that, you went over. oh well
- marak830 4y ago5.198, meanwhile my first was 2.5 hahaha
- frenchwhisker 4y agoI resent that 5.501 is a possibility.
- caterama 4y ago5⃣.5⃣ I got 5.5 seconds on my sixth try in 55thegame.com --------- Came here expecting to see more wins... I'm surprised! Oddly, I'm not seeing three digits of precision in my browser though, so maybe something isn't quite right over here.
- croon 4y agoI wonder if it's universal to feel time moves faster because your perception of a unit gets slower, and when it runs slower than observable time you wonder where time went. In school we did this at relaxation in gym class, lay down and count to 60 and sit up, and I did it at 59. Now when trying to play this game I noticed that 5 seconds in my head is consistently 5.8s (+/- 20ms). I just need to flip the switch at what I think is 4.74s.
- Izikiel43 4y agoAlmost 5⃣.5⃣1⃣2⃣ I got 5.512 seconds on my twelfth try in 55thegame.com
- fractalb 4y agoGot. 5.501. And it went over like that.
- ollifi 4y agoThat slow flip on animation drives me nuts! It should be skeuomorphic all the way and flip on instantly.
- arthurcolle 4y agoI thought this was deliberate as a heartbeat control
- bowsamic 4y ago5.559s on first try
- alexdbird 4y ago5⃣.4⃣4⃣7⃣ I got 5.447 seconds on my first try in 55thegame.com And I’m going to quit while I’m ahead!
- xlii 4y agoThat's some great game design. Of course in hindsight it's "doh, anyone could do this", but no one did. Simple rules, easily understandable goal, minimal interaction. Now, fast, mobile 0.99$ release and rake in those dollars.
- neurostimulant 4y ago> Now, fast, mobile 0.99$ release and rake in those dollars. Obviously, a free, ad-laden mobile games with cooldown lock in-between the button press is the way to go. Skip the cooldown by buying some credits / coins / gems. Also, sell some button skins for more profits.
- xlii 4y agoEvil, but unfortunately true.
- mrb 4y agoFor those wondering: setDisplayMessage() { switch(true) { case(this.difference <=1000): return 'Looks like you basically have no idea how long 5.5 seconds is.'; case(this.difference <=2000): return 'I mean, you can do better. :D'; case(this.difference <=3000): return 'You are getting the hang of it. Sort of.'; case(this.difference <=4000): return 'As they say, it could have been worse.'; case(this.difference <=5000): return 'Super close!'; case(this.difference <=5250): return 'DOH! You almost had it.'; case(this.difference <=5375): return 'Great score!!!'; case(this.difference <=5499): return 'NICE!!!'; case(this.difference <=5500): return 'YOU DID IT YOU DID IT YOU DID IT YOU DID IT I CAN\'T BELIEVE IT!!!!!'; default: return 'Aaand just like that, you went over.'; }
- colejohnson66 4y agoThat’s an… interesting usage of a switch block…
- smegsicle 4y agoelif is for suckers, but a COND by any other name...
- Minor49er 4y agosetDisplayMessage() { if (this.difference <= 1000) return 'Looks like you basically have no idea how long 5.5 seconds is.'; if (this.difference <= 2000) return 'I mean, you can do better. :D'; if (this.difference <= 3000) return 'You are getting the hang of it. Sort of.'; if (this.difference <= 4000) return 'As they say, it could have been worse.'; if (this.difference <= 5000) return 'Super close!'; if (this.difference <= 5250) return 'DOH! You almost had it.'; if (this.difference <= 5375) return 'Great score!!!'; if (this.difference <= 5499) return 'NICE!!!'; if (this.difference <= 5500) return 'YOU DID IT YOU DID IT YOU DID IT YOU DID IT I CAN\'T BELIEVE IT!!!!!'; return 'Aaand just like that, you went over.'; } elif is for suckers indeed
- polyamid23 4y agoGot 5.555 on my second try. This is objectively a better score. I won the game.
- iambateman 4y agoOP here. True story…It was almost called 5555thegame but that felt too confusing. I feel like you won, anyway. ;)
- dusted 4y agoYou got 5.577 seconds. Aaand just like that, you went over. come on, that's fairly close, much closer than the "super close" ones.. Reminds me of this reaction timer thing I made a while back with an arduino (it was mostly to try and 3D print 7 segment displays and learn how to drive them): http://dusted.dk/pages/reactionTimer/ http://dusted.dk/pages/reactionTimer/ It's the opposite idea, it counts down, then waits a random amount of time before turning on the led (indicating you should press the button). It was fun to see at the office, after a while, people got pretty good at it.. since they figured it would wait no longer than 10 seconds, they started getting perfect and near-perfect scores, not from actually reacting to the LED, but by being more and more "armed" for clicking as time went (because, the longer time passing, the more likely it will light up _now_). What I found was a positive correlation between the elapsed time before LED-on and timing-precision.
- gugadeschamps 4y agoGot it on my third try counting Mississippis: https://i.imgur.com/CzUQpX3.png https://i.imgur.com/CzUQpX3.png
- iambateman 4y agoOP here…congrats! =D Thanks for playing.
- kramerger 4y agoIa the timing really accurate? Tried with a metronome and it seems a bit off every time (Firefox on Android, could be a security thing) Update: maybe this? https://hackaday.com/2018/01/06/lowering-javascript-timer-resolution-thwarts-meltdown-and-spectre/ https://hackaday.com/2018/01/06/lowering-javascript-timer-re...
- kthejoker2 4y agoThird try got 5.504. First two times I was early and I realized even with foreknowledge I count off the first second way too fast (Chinese birthday syndrome) There was a much more intersting version of this on the strangely awesome game show Solitary ( https://en.wikipedia.org/wiki/Solitary_%28TV_series%29?wprov=sfla1 https://en.wikipedia.org/wiki/Solitary_%28TV_series%29?wprov... ) where they had people get in a "coffin like" box and try to come out after exactly one hour, closest one won. I wonder if this is in any way a useful skill.
- iambateman 4y agoProject creator here…thanks to everyone for playing! The comments were fun to read. This project was built yesterday out of frustration…I’ve been working on big projects [1] with long deadlines, and it feels so hard to make something people like and want to use. 55thegame was intended to just be a fun distraction and nothing else. It was really encouraging to see people enjoying the game, so thank you. :) [1] For what it’s worth the big project is moneyhabitshq.com.
- mikewarot 4y agoSo I started flipping the switch on and off as fast as I could for 5.5 seconds and getting the error message over and over. ;-)
- deleted 4y ago[deleted]
- kaptainscarlet 4y agoThis gave me a perfect 5.5s (() => { document.querySelectorAll('.switch')[0].click(); setTimeout(() => document.querySelectorAll('.switch')[0].click(), 5499); })()