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I will not even be slightly surprised when in 10 years we get stats like "60% of all image generation compute power used for making NSFW material"
by Workaccount2 4y ago
I will not even be slightly surprised when in 10 years we get stats like
"60% of all image generation compute power used for making NSFW material"
- metadat 4y agoOr maybe something like "60% of all power on earth". I can't yet decide if it's going to be extremely appealing or quickly get [even more] boring and repetitive.
- ajsnigrutin 4y agoTechnically you could get porn of that one exact weird turnon you have, that there is literally zero porn existing now (except if you pay for a costum video/photoshot). Is this good? maybe... maybe not. Since most of the "normal" stuff already exists, it'll either be something "too extreme" for classic porn studios, or stuff using non porn people to turn into ai-porn stars.
- codetrotter 4y agoAs someone who stopped looking at porn about two months ago, after years of porn use, I can tell you: it’s going to be highly subjective. I used to watch porn basically daily. But then after finally deciding to stop watching porn, the idea of porn itself is downright off putting to me. I don’t even quite know how or why. It just is. And I imagine it will be the same for others with AI generated porn.
- gpm 4y agoMy 3 year old GPU generates one image every ~5 seconds, and according to the documentation draws 215 watts at a maximum steady state load (TDP). That's very roughly a kilowatt second per image. The internet tells me that a 2022 honda civic takes about 0.07 liters of gas per km. And it also tells me that that is equivalent to 2394 kilowatt seconds. I.e. 2394 images on a 3 year old GPU per km travelled using a new and fuel efficient model of car... I'm not worried about this consuming a significant fraction of the power on earth.
- guhidalg 4y agoI agree with your analysis, but I don't think that's how most people interpret global compute power consumption. The stored energy in the gasoline is not counted in global energy production figures, but the electricity used to power your GPU is.
- fifticon 4y agoI appreciate your energy comparison, and it makes sense to me.
- DeRock 4y agoI mean, its not hard to imagine where this goes next: video (and eventually 3d/VR scenes). Say 60fps -> 2394 frames/60fps = 40 seconds. That's equivalent to driving your car at (3600 seconds per hour / 40 seconds / km) == 90 km/hr. Yes, your GPU is older, but there will also be pressure to increase the resolution and fidelity of the generated content to match.
- gpm 4y agoOk, sure, maybe there's demand there. But how would the logistics work out so that it managed to become a problem? Are people a) Waiting 5 seconds/frame * 60 fps = 5 minutes / second for a video to generate on their personal computer, and doing this constantly enough that it manages to become a problem? b) Buying computers that can do it real-time, but therefore output vastly more heat, requiring thermal management system akin to a car driving at highway speed? c) Renting these computers at considerable cost to make these videos? As long as enough people watch each video (or one person watches it enough times), the energy usage washes out to become negligible compared to the amount of human time invested. I just can't see a world where enough people are managing to consume a kw minute/second producing videos for themselves to watch only once or twice that it becomes an issue. Personally I'm optimistic that energy/compute is going to continue going down substantially (in which case even real-time video generation might not be an issue). If it doesn't and we don't become substantially better at efficiently synthesizing video, I can't see personalized single use video generation being a thing.
- prophesi 4y agoI also wouldn't be surprised if 60%+ of the training data is NSFW when it's not filtered out.
- chestervonwinch 4y agoidiocracy is becoming increasingly prophetic
- kgwgk 4y agoI would expect the % of image generation compute power used for making NSFW material to come down over time, just like the % of home video minutes or digital photographs used for making NSFW material went down over time.
- amelius 4y ago> "60% of all image generation compute power used for making NSFW material" Or 80% of all NSFW viewing happens at work.