3 ms·
As a side note, if GPUs and CPUs are both that awesome these days, why do side-scrollers still not look perfect? I've been playing Braid on OS X and while it's
by haberman 15y ago
As a side note, if GPUs and CPUs are both that awesome these days, why do side-scrollers still not look perfect? I've been playing Braid on OS X and while it's a pretty game, scrolling is just noticeably blurry (and this is on a pimped-out MacBook Pro Core i5, NVIDIA GeForce GT 330M).
I've just always held out hope that once the hardware is fast enough, side-scrollers would look just as crisp scrolling as they do standing still.
- MrScruff 15y agoI'm pretty certain you're describing an effect of the display rather than the GPU.
- corysama 15y agoYep. Ironically, the quality of the Macbook Pro's screen is what's causing the problem. The Pro's IPS screen has much better color reproduction and view angle consistency than the cheaper TN screens you see everywhere. However, a disadvantage of IPS LCDs for games is a relatively slower color switching speed. Hence, the blurriness during motion.
- ricardobeat 15y agoMBPs do not have IPS displays, only the larger iMacs. Look at your screen from a downward angle, you'll see it yellowing, look from above and light colors are inverted. And interestingly, most newer IPS panels have a gray-to-gray time similar to TN, around 4ms (60fps = 16ms/frame). You can't tell anymore if a display is good or not just by it's specs, each one is different.
- corysama 15y agoI looked it up and you're right! That's a surprise to me. My buddies' pro has significantly better color viewing angle than my macbook. I assumed it was an s-ips or something similar.
- ricardobeat 15y agoYeah, I also believed they were IPS before buying mine :) They seem like a slightly better TN, but still far away from IPS quality, specially for photography/video.
- haberman 15y agoInteresting! I'll have to try plugging into an external display to test your theory.
- icefox 15y agoDon't forget to report back your results!
- AshleysBrain 15y agoPerformance is more to do with the framerate than visual quality - if you see blurry artwork it may be driver bugs, bad coding, sprites stretched with the wrong quality, or other things like that.
- TomGullen 15y agoOr even just a slow update rate on monitors