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Which would be weird, because that means, like an oracle investor they need to predict which new apps will be a hit and are worth adding, and which will be flop
by quickthrower2 4y ago
Which would be weird, because that means, like an oracle investor they need to predict which new apps will be a hit and are worth adding, and which will be flops and will add to the noise.
If they ban all new indie apps, then the next hits are going to happen over in Android land, and Apple miss out on a lot of revenue.
Maybe that is the idea, make a hit on Android first, then you are allowed in the Apple store!
- makeitdouble 4y agoTo expand on parent’s point, it’s not that they want a set number of apps available. They’ll just raise the bar as they approach what they see as “too many apps” situation, and will put pressure on app devs to show better, more viables ideas to their eyes. Noise will still grow, but at a way lower pace. To your point, there’s two mechanisms already at play: indie devs need to spend significant effort to be published, so they need to at least believe in their ideas (weeds out an enormous number of new apps already), and they need to keep maintaining their apps, as they’ll get garbage collected if the app stays unupdated.
- nine_k 4y agoWhy, they can reject but make notes, keep statistics of what "too simple" features people try to develop. Then some of that could be rolled into their existing core apps.
- imtringued 4y agoThis reminds me of the StarCraft Arcade which was supposed to be the successor of the Warcraft 3 modding scene. Well it turns out they didn't add a way to browse all maps, you can only pick among the top 50 of maps. How do you get your map to be in the top 50? The creator must upload his map and only he can host it and then play it with other players until it is popular enough to displace one of the top 50 maps. What this means is that the original maps were entrenched because it was impossible and incredibly inconvenient to play any other maps. If you wanted to play a map you would just upload it yourself, which then counts as a separate map in the popularity statistics meaning all new maps had pretty much zero popularity in the ranking. Compare this to warcraft3 where playing a map downloads it onto your computer and people thereby build up a collection of maps they can host organically through playing the game. People host maps they like so you got an automatic ranking system where good maps spread on everyone's computers and bad maps don't get shared further.