4 ms·
anyone got more blog posts about the tech side of games?
by donkarma 4y ago
anyone got more blog posts about the tech side of games?
- pizza234 4y agoAlthough generally less technical, Riot Games' tech blog is well done: https://technology.riotgames.com https://technology.riotgames.com.
- ryneandal 4y agoI've enjoyed a lot of their architecture-related posts. Infrastructure as well.
- jwitthuhn 4y agoGreat content, I loved their post covering the valorant netcode here: https://technology.riotgames.com/news/peeking-valorants-netcode https://technology.riotgames.com/news/peeking-valorants-netc...
- jsheard 4y agoGraphics Programming Weekly aggregates most of the interesting graphics stuff https://www.jendrikillner.com/tags/weekly/ https://www.jendrikillner.com/tags/weekly/
- acomjean 4y agoThey game a bunch of talks at Game Developers Conference DC this year. They'll make it online if they aren't already. https://www.guerrilla-games.com/read/guerrilla-at-gdc-2022 https://www.guerrilla-games.com/read/guerrilla-at-gdc-2022 GDC has some good videos about world creation in the original Horizon Zero Dawn. https://www.gdcvault.com/play/1024963/-Horizon-Zero-Dawn-A https://www.gdcvault.com/play/1024963/-Horizon-Zero-Dawn-A or youtube https://www.google.com/search?q=GDC+horizon+youtube&client=safari&rls=en&sxsrf=ALiCzsZwy0sLKeKJgQVrtUBW0xlL29P3iA%3A1658936126687&ei=PlvhYpjFKfKeptQPzeuQgAM&ved=0ahUKEwiY3KTUspn5AhVyj4kEHc01BDAQ4dUDCA0&uact=5&oq=GDC+horizon+youtube&gs_lcp=Cgdnd3Mtd2l6EAMyBQghEKABMgUIIRCgAToHCAAQRxCwAzoFCAAQgAQ6BggAEB4QFjoFCAAQhgNKBAhBGABKBAhGGABQ0QRYuxVg1hloAXABeACAAVeIAagEkgEBOJgBAKABAcgBCMABAQ&sclient=gws-wiz https://www.google.com/search?q=GDC+horizon+youtube&client=s...
- cheschire 4y agoThere's a long list of posts going back through much of the development of Factorio up until its release. A lot of the posts will get into some of the technical details but it's intended to be accessible so it doesn't include code blocks or things of that nature. https://www.factorio.com/blog/ https://www.factorio.com/blog/
- Pulcinella 4y agoAdrian Courrèges’ blog (http://www.adriancourreges.com/blog/ http://www.adriancourreges.com/blog/) has a lot of posts about how various games perform their rendering. e.g. How MGSV renders a frame: http://www.adriancourreges.com/blog/2017/12/15/mgs-v-graphics-study/ http://www.adriancourreges.com/blog/2017/12/15/mgs-v-graphic...
- corysama 4y agohttps://www.reddit.com/r/TheMakingOfGames/search?q=frame&restrict_sr=on https://www.reddit.com/r/TheMakingOfGames/search?q=frame&res...
- Jasper_ 4y agoThe classic post on Deferred Texturing is MJP's, if you want to learn more about the technique: https://therealmjp.github.io/posts/bindless-texturing-for-deferred-rendering-and-decals/ https://therealmjp.github.io/posts/bindless-texturing-for-de... Also see the recent post here which covers more benchmarks and details: http://filmicworlds.com/blog/visibility-buffer-rendering-with-material-graphs/ http://filmicworlds.com/blog/visibility-buffer-rendering-wit...
- jwitthuhn 4y agoNot a blog but Fabien Sanglard has a number of posts covering all the old id engines (doom though doom 3) work. https://fabiensanglard.net/ https://fabiensanglard.net/ Also he wrote a book on Doom if you are super into it. https://smile.amazon.com/Game-Engine-Black-Book-DOOM/dp/1099819776 https://smile.amazon.com/Game-Engine-Black-Book-DOOM/dp/1099...
- donkarma 4y agothank you all