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I understand your point about "it's just a payments platform", etc. Believe me that I do. And I value this person's life profoundly. But you are failing to ful
by lazzlazzlazz 4y ago
I understand your point about "it's just a payments platform", etc. Believe me that I do. And I value this person's life profoundly.
But you are failing to fully appreciate the leverage of the work: when Stripe works just a little bit better, many millions of seconds/dollars are saved. Chargebacks and fraud is avoided, checkouts succeed, people don't need to retype or retry charges, merchants get paid, etc.
I'm not making an argument that Stripe is especially benevolent. The point is that there are far-rippling consequences of "a little more work" when you're at a company with such deep network effects spread so far across the global economy. "Making a few people rich" trivializes how exactly how and why people become rich — namely, by building systems that affect many millions or billions of people using the labor of mere thousands.
- KoolKat23 4y agoAnd in the bigger scheme of things it's still a charade. These devs I'm sure are extremely talented, double your headcount and pay them half, everyone will still be smiling all the way to the bank. It's unfortunately nothing but greed.
- j7ake 4y agoDoubling headcount may not solve your problem and can even delay projects because of the overhead for every added person. People in video game industry now this. You can actually delay a video game release by hiring more people on the team.
- slavik81 4y agoThat is Brook's Law: https://en.wikipedia.org/wiki/Brooks%27s_law https://en.wikipedia.org/wiki/Brooks%27s_law
- theonlybutlet 4y agoInteresting principle thanks