3 ms·
Wht a fascinating EULA stipulation: Prepar3D is not to be used, offered, sold or distributed through markets or channels for use as a personal/consumer enterta
by adolph 4y ago
Wht a fascinating EULA stipulation:
Prepar3D is not to be used, offered, sold or distributed through markets or channels for use as a personal/consumer entertainment product.
https://www.prepar3d.com/product-overview/prepar3d-license-comparison/ https://www.prepar3d.com/product-overview/prepar3d-license-c...
- jaywalk 4y agoLockheed Martin just doesn't want to be in the "video game" business. They'll still gladly take your money, though.
- iggldiggl 4y agoIt might possibly also have been one of the contract stipulations when Microsoft licensed the FSX code to Lockheed.
- kube-system 4y agoIts almost an obvious stipulation if you’re intending on continuing the franchise.
- jaywalk 4y agoDidn't even think about that angle, but it makes a lot of sense.
- joezydeco 4y agoFunny thing is... they used to be. https://segaretro.org/Lockheed_Martin https://segaretro.org/Lockheed_Martin https://en.wikipedia.org/wiki/Real3D https://en.wikipedia.org/wiki/Real3D
- Macha 4y agoMicrosoft sold off the rights to FSX to two parties. Lockheed got the rights to the "professional" version and Dovetail the rights to the "consumer" version. Same starting codebase, Lockheed released Prepar3d and Dovetail the somewhat successful Flight Simulator X Steam Edition and later the unsuccessful Flight Sim World. I'm sure this is a CYA clause to show they're not stepping on dovetail's license and little else.