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Return to Monkey Island trailer [video]
- epsteindidntki 4y agoLooks silly.
- Legion 4y agoSilly? A Monkey Island game? That's the second craziest comment I've ever read.
- spillguard 4y agoAlright, I'll bite - what's the first?
- rocketbop 4y agoIt's a riff on a quote from the game.
- capableweb 4y ago> That’s the second biggest $object I’ve ever seen! – Guybrush Threepwood, when seeing something big
- schoen 4y agoI think they may have gotten this from Get Smart (where it was also a running gag), although it seems like they managed to make good use of it in their own right.
- tommek4077 4y agoYou comment like a cow.
- deleted 4y ago[deleted]
- mcbishop 4y agoI wonder what it'd be like to have the slow quiet starkly-beautiful Monkey Island 1 vibe, but with year-2022 technology somehow leveraged.
- crb 4y agoIt would be like Ron Gilbert's previous game, Thimbleweed Park. I read somewhere that the goal of that game wasn't to deliver a new 1987 pixel game, but to deliver what you _remember_ a 1987 pixel game feeling like, with the modern sensibilities of a built-in hint system and autosave.
- rado 4y ago320px version: https://pbs.twimg.com/media/FWWE9ivXkAIWl-O?format=jpg&name=4096x4096 https://pbs.twimg.com/media/FWWE9ivXkAIWl-O?format=jpg&name=...
- samsaga2 4y agoIt looks like a flash game.
- CalRobert 4y agoFlash would have been a reasonable choice for a point and click adventure game in its heyday.
- deanCommie 4y agoI'm not personally digging the art or animation style :(
- silentsea90 4y agoSame. It looks a bit too vibrant and hard to pin what's happening
- djur 4y agoI think it'd be easier to get your bearings when actually playing the game, rather than seeing a montage of clips in a trailer focused on demonstrating the flashier animations.
- deleted 4y ago[deleted]
- bombcar 4y agoLooks like a decent amount of in-game footage already, must be nearly done.
- smcl 4y agoSomeone wasn't around back in 2001 for Duke Nukem Forever's tantalizingly close-to-complete looking trailer: https://www.youtube.com/watch?v=TDlB2P1leRM https://www.youtube.com/watch?v=TDlB2P1leRM But jokes aside, this is probably much more than a little teaser and given that it is in good hands I'm sure you are correct that it's well on the way to completion :)
- bombcar 4y agoYeah, based on the Apr 1 announcement I assumed they were just beginning work on it, but it seems they had it well underway before revealing.
- soneca 4y agoYep, Ron said it was in development for some time before the April 1st announcement.
- smoldesu 4y agoThe game's troubled development is probably documented better than the Titanic by now, but FWIW there were a number of points in development where the final product was playable, but didn't get out to store shelves for one reason or another. A few leaks of those various builds actually surfaced recently, and a lot of people found pretty reasonable grounds for the game's development restarting. One of the alpha builds even used straight-up porn as a placeholder texture... I empathize with the project manager(s) of Duke Nukem Forever.
- innocentoldguy 4y agoThe Monkey Island series are some of my favorite games. I loved the puzzles and quirky humor. I’m looking forward to playing this and hope they do as good a job with it as Cyan did with Mist VR.
- KindAndFriendly 4y agoAnyone has an idea why only PC and Nintendo Switch are listed as platforms...? What about Playstation, Xbox, Mac etc?
- rocketbop 4y agoIts a timed release on Switch so it's temporarily exclusive, but the other consoles will almost certainly follow.
- detaro 4y agoPresumably they prioritized the platforms that would be the primary market. And "PC"/"steam" includes Mac here.
- shever73 4y agoIn the comments, Ron said that the game was developed on Mac and that Windows is the “port”, so it would definitely be available on Mac.
- bombcar 4y agoThey really ought to add a little Apple icon to that, because most Mac gamers will assume PC doesn't include them.
- oneeyedpigeon 4y agoAgreed. I wish everyone would just standardise on "Mac" and "Windows" rather than the frustratingly ambiguous "PC" (which half the time means both and the other half means just Windows...)
- unixhero 4y agoPC is the hardware, not the OS run
- rocketbop 4y agoThe look is different but seems nice enough. Not much dialogue in the trailer, which is the thing that caused so many people to remember the first games so fondly. The dialogue was so fresh funny and energetic in the original games, like if Monty Python at their peak had made a game. Fingers crossed the magic is still there, and the jokes are irreverent as ever.
- crb 4y agoThe website that launched alongside this trailer has a playable dialog tree: https://returntomonkeyisland.com/ https://returntomonkeyisland.com/
- LeoPanthera 4y ago> Not much dialogue in the trailer, which is the thing that caused so many people to remember the first games so fondly. Maybe the HN crowd is too young, but both MI 1 and 2 were originally released on floppy disc, and had no voiced dialogue at all, just text on the screen. They didn't have voices until they were re-released in 2010.
- rocketbop 4y agoYes I first played the first two games on Amiga with just text. I didn't mean to talk about voiced dialogue specifically, but the script in general.
- oneeyedpigeon 4y agofloppy discS :)
- krautsourced 4y agoHmm. Seems like there's barely any facial animation. With the pixel graphic you kind of forgave it because your mind fills in the gaps, but with the flash style they are going with here, it feels really dead. At least in this trailer.
- codeflo 4y agoTaste is certainly subjective, and I'm also not complaining that styles evolve. But can somebody explain to me what the art style is even trying to do? I mean this purely on an intellectual level, regardless of personal preferences. Because I have a hard time recognizing the noses as anything but face wounds in some of the shots, and I wonder why the colors were chosen this way. Characters don't stand out from the background very much, which again, is an intentional choice of colors. And the animations seem to happen mostly via rotations and stretches in the 2D plane, which makes everything look flat. (I think that's also what gives the "flash game" vibes that another commenter described.) Is this supposed to look like it's made out of paper cutouts (in the style of other games with a "hand-crafted" look, like Paper Mario or Kirby's Wooly World)? That's my best guess, but I'm grasping at straws.
- jedberg 4y agoIt's made to look like the original game.
- codeflo 4y agoI hope this Imgur link works, here are two shots of what I assume is the same room. You can't possibly be serious: https://imgur.com/a/IGPhFtd https://imgur.com/a/IGPhFtd
- djur 4y agoThe OP mentioned the noses, and the limited detail on the faces stands out as a similarity between your two screenshots. The biggest difference that stands out to me is how skewed the scenery is in the new game. This is a style that shows up a little in the original, but it's more characteristic of later LucasArts adventures.
- eknkc 4y agoIt looks a lot like the Curse Of The Monkey Island though.
- 4y ago
- qsort 4y agoThe soundtrack is seriously awesome! Here's the original one in all its Roland MT-32 glory: https://www.youtube.com/watch?v=Pdd2CNlcqn0 https://www.youtube.com/watch?v=Pdd2CNlcqn0
- shmerl 4y agoYeah, soundtrack is very good. I hope they'll release it somewhere on Bandcamp.
- tommek4077 4y agoWhat is a Bandcamp?
- shmerl 4y agoDRM-free / FLAC music store: https://bandcamp.com https://bandcamp.com
- Akronymus 4y agoSomehow the MT32 version sounds better than the CD one. Altough, I guess that comes from the MT32 being aimed at professional use.
- layer8 4y agoSome may prefer the Amiga version: https://youtu.be/8tVTMQcM37Y https://youtu.be/8tVTMQcM37Y
- thaumasiotes 4y ago> Here's the original one in all its Roland MT-32 glory I've done transcriptions of the MIDI data included in the game for a few of my favorite themes: https://musescore.com/user/36584999/scores/6891053 https://musescore.com/user/36584999/scores/6891053 (opening theme) https://musescore.com/user/36584999/scores/7810499 https://musescore.com/user/36584999/scores/7810499 (ghost ship) https://musescore.com/user/36584999/scores/7725812 https://musescore.com/user/36584999/scores/7725812 (LeChuck) MI2 and CMI feature the LeChuck theme, a little bit, but for some reason they've made it quiet and slow. In the original game, it's a high-energy, in-your-face evil theme rather than trying to be a subtle background element. I hope that will be true again in RMI...
- natas 4y agowhen is Day of the Tentacle II coming out?
- orblivion 4y agoMore like Maniac Mansion 3, right?
- xwdv 4y agoThe art style is very hard to parse, not very readable.
- haunter 4y agoLooks like stock art graphics https://i.imgur.com/3fKzoN5.jpeg https://i.imgur.com/3fKzoN5.jpeg Just feels cheap and generic, no charm at all
- Andrew_nenakhov 4y agoLooks like Deathspank, another game by Ron Gilbert [1] [2]. [1]: https://youtu.be/FGWT6YPu4v4 https://youtu.be/FGWT6YPu4v4 [2]: https://youtu.be/tcLTBwr5JBY https://youtu.be/tcLTBwr5JBY
- bdowling 4y agoLooks like "Weird Al" Yankovic's Party in the CIA, https://www.youtube.com/watch?v=C-CG5w4YwOI https://www.youtube.com/watch?v=C-CG5w4YwOI, which is full of charm.
- LightG 4y agoWell that hit the spot for me. Nailed the style. Not sure those who haven't played the originals will get it, but still.
- uxcolumbo 4y agoA shame they didn't stick to the pixelated art. In my mind it was responsible for the immersive gameplay - since your mind had to work harder to 'imagine' things - filling in those missing details. They could have used a more modernized pixel art version - like in this game The Last Night https://www.youtube.com/watch?v=kXeQJnbc9bA https://www.youtube.com/watch?v=kXeQJnbc9bA Appreciate it would have been more expensive to produce to use this modern pixel art style.
- aloukissas 4y agoMonkey Island 3 wasn't pixelated and was epic!
- eps 4y agoDitto for MI Special Edition from few years back but you could switch between pixelated and vector versions on the fly. Pixelated version, as nostalgic as it was, is clearly inferior. At least as far the gameplay is concerned. https://www.gog.com/en/game/the_secret_of_monkey_island_special_edition https://www.gog.com/en/game/the_secret_of_monkey_island_spec...
- uxcolumbo 4y agoThe special edition art style is much better than this new style. The special edition is basically a step up from the original pixel art version, so to me it still maintains that original 'feel'. This new style distorts the faces for some reason - as others have already pointed out.
- bzzzt 4y agoI don't like the bland faces from the special edition, especially the close-ups which are almost 'chibi' style and feel out of place. The new style at least has a bit of character of its own instead of trying to copy the intention of a pixel art original.
- enneff 4y ago
- weatherlight 4y agoI'm excited! I loved the first and second installments. the art style is different and I'm open to it. :) I'll reserve my judgements when I actually get to play it. The art style feels whimsical and absurdist/cubist almost? I feel like an 8 year old kid again :)
- shannifin 4y agoI don't mind an artsy-cartoony style, which fit the comical pirate world of the games, but the specific designs do seem to lack the richness and charm of previous games. I don't know, maybe it's the 2D puppet animation that feels lackluster. Still, the original Monkey Island is one of my favorites. I had given up hope and imagined the "secret" of Monkey Island would only ever become a deathbed confession, so I'm really excited for the game!
- spapas82 4y agoI'm not sure if that's answered somewhere but how did Ronnie Gilbert secure the rights for publishing this Monkey Island sequel? My understand is that it belonged to Lucas Arts and now to Disney.
- crb 4y agoIt is answered in this interview: https://adventuregamers.com/articles/view/ron-gilbert-dave-grossman-return-to-monkey-island https://adventuregamers.com/articles/view/ron-gilbert-dave-g.... The eventual publisher knew the guy at Disney in charge of the LucasArts rights portfolio.
- bitwize 4y agoI'm not fond of this particular art style. It's too abstract and the characters are hard to read. If you put them all in suits they'd be the sort of thing you'd see adorning software box covers and PC Magazine op-eds in the very early 90s. But I'm glad they decided to go with a drawn/painted look. Not every 90s franchise continuation has to be pixelshit.
- adfjalkfja 4y agoThey'll get sales just for the meme name lol, brilliant
- zigzag312 4y agoI like cel animation style of the Curse of Monkey Island the most https://www.youtube.com/watch?v=zfAo3O2qZR0 https://www.youtube.com/watch?v=zfAo3O2qZR0
- GekkePrutser 4y agoIt says return to monkey island but all the scenes feature mainly melee island :) Though I do see the giant monkey head from monkey island in there. Really looking forward to this. Also: Murray!! I was afraid he would not be there because he was introduced in the post-Ron Gilbert era.
- detritus 4y agoAs someone who's had both a Secret of Monkey Island-themed mobile wallpaper and ringtone at various points in recent years and still plays the first two games every five years or so - where the graphics are concerned I'm in the "Well, they're nothing like the original, but I quite like them"-camp. I think they're probably much more suited to a modern form of game versus a 'find the exact random pixel to solve the puzzle' mechanic. Obvs I'd want more of the same from the first outing, but I'm not Ron Gilbert, so I don't get that say. But, if I do have a complaint based on the video.. it's Guybrush's voice. I know Threepwood's supposed to be a slightly limp, out of place character, but that voice to me sounds like some average contemporary Joe from downtown Boise, Idaho* with absolutely no historical, Caribbean/Pirate bent or jolly character to it. That said, unless it's an absolute stinker (like some of the later episodes were), I'll be buying it. The soundtrack sounds amazing, and I'm going to have the Main Theme stuck in my head as an ohrwurm for the next few days. Again. . * As a Brit, I have no actual idea what a Boisean accent is.
- andyexeter 4y agoAre you aware that the voice actor for Guybrush is Dominic Armato - the same voice actor from every other MI game?
- detritus 4y agoI was not. Perhaps I'm showing my age, then. The first two games I played - utterly beloved to me - didn't have voiced audio. Everything thereafter is a blur that just got worse and worse. Perhaps I should give this one a miss, then? (I won't)
- LeoPanthera 4y agoHe voiced MI3 which is worth playing, and also re-voiced MI 1 and 2 for the re-releases, and did a great job.
- GauntletWizard 4y ago
- victorclf 4y agoI think the YouTube comments are a perfect example of why great old games don't often get sequels. Fans will complain about everything that's slightly different from the original games.
- jmiskovic 4y agoDon't miss the amazing promotional site: https://returntomonkeyisland.com/ https://returntomonkeyisland.com/