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I didn't like Zachtronics games, because from reviews I read, I expected them to be like programming, but instead they were merely puzzle games with programming
by pmoriarty 4y ago
I didn't like Zachtronics games, because from reviews I read, I expected them to be like programming, but instead they were merely puzzle games with programming window dressing on them.
- TrickardRixx 4y agoThis is a funny thing for me to read. The reason I enjoy programming is because the act of programming feels to me much like playing a puzzle game.
- pmoriarty 4y agoI guess it depends on the puzzle game. I enjoy programming (when I'm programming something I'm interested in, anyway), but don't like almost any puzzle games. There are a handful of exceptions: I loved Factorio (which could be considered a puzzle game), Gorogoa, Inside, and The Swapper. But Zachtronics games and most other puzzle games leave me cold.
- db48x 4y agoOut of curiosity, have you tried TIS-100? It’s less of a game and more of an emulator for a machine that never existed.
- pmoriarty 4y ago"have you tried TIS-100?" Yes. That's the first Zachtronics game I tried, and was sorely disappointed. In my view it's just a puzzle game.
- db48x 4y agoHmm. You might still think that it’s “just” a puzzle game, but did you ever try Ruckingenur II? That one actually got my heart racing the first time I played it. https://www.zachtronics.com/ruckingenur-ii/ https://www.zachtronics.com/ruckingenur-ii/
- OnionBlender 4y agoI find TIS-100 and shenzhen io frustrating because of how limiting they are. There is a max line count per chip and the circuit board is very cramped. I actually finished Exapunks because I felt the language was expressive enough to not be as frustrating and the line limit is a lot higher than needed.
- shadowofneptune 4y agoThat's why I like them, they have more in common with the thought experiments you see in textbooks. TIS-100 teaches the principles of concurrency by presenting you with a computer architecture small enough to fit onto a single screen. It helps that there are multiple solutions, and you can try to optimize in a certain area like speed or size.
- pmoriarty 4y agoIf you like those aspects of the game you might enjoy Neon Noodles.
- defaultcompany 4y agoWhich games did you play? TIS-100 and Schenzen IO and Exapunks definitely felt more like programming games than puzzle games to me.
- pmoriarty 4y agoI played TIS-100. Expected it to be like assembly language programming, but it only has a veneer of programming over a puzzle game.
- Aeolun 4y agoI feel like the code in those games is merely a convenient interface to the puzzle aspect. It might as easily have been visual programming, and the game would be the same.