4 ms·
Enjoyed reading the history. I would say that it wasn’t really a trend to begin with. A few designers made some popular conceptual pieces that led to more conce
by 1123581321 4y ago
Enjoyed reading the history. I would say that it wasn’t really a trend to begin with. A few designers made some popular conceptual pieces that led to more conceptual pieces. Apple didn’t meaningfully adopt it when they made a few sliders less flat, like in the new control center on macOS.
Personally, I found the designs repulsive. That sounds like a hot take, but I actually found myself averting from the unnatural shadow diffusions and artificial heights in neumorphic concepts, the way some are repulsed by depictions of holes in solid surfaces or slightly distorted faces. I wouldn’t want to have had to interact with many of those elements daily.
- hnbad 4y agoI think the problem is that it's a style that looks great when you deal with a single screen with a few design elements but that becomes very difficult to maintain when dealing with an entire app or more complex interfaces. It's like trying to typeset a book in a font face intended for catchy slogans on a leaflet.