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Actually he only said that it has historically been rare to see a company move from a highly successful system to the next highly successful system. So the "si
by fxtentacle 4y ago
Actually he only said that it has historically been rare to see a company move from a highly successful system to the next highly successful system.
So the "significant challenge" is to not end up like the PS2 to PS3 transition, or Xbox 1 to 360... Both of which still were very successful, just not quite as dominating as PS1 to PS2, for example.
Also, the Switch dev forums are chock full with Indie teams who need a bit of funding and a bit of support and don't want to deal with PC and piracy anymore. So I'd predict we will have amazing new Switch indie games for years to come.
In my opinion, the biggest issue for a Switch successor might be that for most great indie games, the console is already powerful enough. So there isn't any obvious hardware upgrade apart from the screen, which they already did. It's kind of the same reason why we don't upgrade our phones every 2 years anymore.
- krageon 4y agoThere are very few Switch exclusive indie games that are good. I can't recall any, in fact. The Switch does have a lot of shovelware, but that's probably not the category of videogames you were focusing on.
- fxtentacle 4y agoI didn't say "exclusive". My current favorites are Super Chariot, Cuphead, and Redout.
- mkmk3 4y agoI hadn't heard of Redout or Super Chariot but both look exciting. I've also been browsing the shop going a year or two back but the store UI doesn't do much for assessing quality, which is a bit of a shame. I don't think it sets up the market well for smaller games.
- krageon 4y ago> and don't want to deal with PC and piracy anymore Why is this relevant if they're still on PC anyway?
- lozenge 4y agoBecause some people like to have the option to play portably. I went from getting games in Humble Bundle and at steep discounts on "steam key resellers" to paying Switch eShop sale prices or sometimes full prices. Some people will go from piracy to Switch eShop.
- deleted 4y ago[deleted]
- krageon 4y agoThis isn't really germane to my question, which was asking why the fact that they are "tired of piracy" is at all relevant if they're publishing on such a "bad" platform anyway.
- fxtentacle 4y agoIf you spend marketing money on the PC version and then it gets pirated a lot, that's a bad roi for the game developer. Also, supporting PC well is expensive because the hardware varies so much. As a result, Steam reviews suffer. If Nintendo spends money to promote your game because they know piracy isn't an issue on their platform, that's always a huge win for the developer. And support is much easier because everyone has the same standardized hardware. So the developer even gets a better profit margin out of each sale. That's the gist of why many games start out as a time limited console-only release and then later expand to PC when the engine matures.
- simonh 4y ago>In my opinion, the biggest issue for a Switch successor might be that for most great indie games, the console is already powerful enough. This is much less of a problem for Nintendo, their hardware is always significantly behind that of MS and Sony so they have plenty of technical headroom to grow into.