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Meta's VR tech is undeniably amazing. I picked up a quest 2 off craigslist and was blown away - wirelessly streaming VR games to the headset over wifi is the fi
by ahelwer 4y ago
Meta's VR tech is undeniably amazing. I picked up a quest 2 off craigslist and was blown away - wirelessly streaming VR games to the headset over wifi is the first time I felt the technology had actually arrived. The resolution is also good enough to use it for actual work with text on virtual screens. It's conceivable that the standard workstation + monitors setup will be a thing of the past by the end of the decade.
It is sad that we are unavoidably headed to a world where a company like Meta monopolizes control of two of our five traditional senses (sight and sound). Their business model is based on behavior modification and I fully expect their highly-compensated employees to be endlessly creative in the application of headsets to that end. The sheer scale of R&D expenditure required to get realistic/usable VR is daunting and seems beyond FOSS capabilities. Not just hardware, but software like SLAM/VIO or image processing. I backed the Simula One headset but the disparity in development resources between them and meta is pretty astounding.
- Helitico 4y agoI'm really really curiuos who will win this bet. I also have a htc vive pro + wireless transmitter + highend pc and i don't think at all that this will replace a normal monitor setup on a table. Why? Because wearing a headset on your head is just cumbersome. I don't think anyone would ever sit in any outdoor setup with a VR headset on their heads because it looks idiotic, it ruins your hair and its too expensive to let it lay around. And at home? At home people stoped wearing pants why would they give up a good display for a headset?
- lostmsu 4y ago> because it looks idiotic This is exactly what people thought of 5+ inch phone screens, and now nobody cares.
- dylan604 4y agoExcept with a 5in phone screen, you still have some sort of situational awareness of people walking up on you whether you choose to ignore that or not is totally different than being in a headset where you have none. I keep seeing ads/promos for VR with people on a train/subway in a VR headset. I hope you don't mind having the rest of your stuff taken from you while you crush it in what ever game you're playing on the subway
- _carbyau_ 4y agoYup. This is why I think that if VR goes mainstream and is used everywhere it'll actually be AR. Real world with the AR "Killer App" - whatever that is. Google Glass will (sadly) be accepted by everyone in society eventually. <s> Alexa/Siri: The optimal carriage for the train you are taking will stop 12 paces to your left. whoosh... screeech! Alexa/Siri: Enter the door to board the train. Alexa/Siri: The person seated 3 metres in front was recently given a 1 star Co-Rider review with the notes:"Loud shitty music." Alexa/Siri: This person approaching you has been flagged for viol.... </s> But it doesn't really matter. Ads will ruin everything. They always do.
- dylan604 4y agoYeah, the Terminator AR view was always the best use to me. Instantly image rec to find the names of people in your viewport type of stuff. Adding turn by turn arrows while walking a city/mall/etc. Then, Black Mirror comes along and ruins it for everyone, because of course people will use it exactly as they proposed it could go. After seeing that, I don't want any part of it. Is there a rule of the internet/tech/life that says for any good use, people will first take it to the dark places thereby ruining any potential good usage first?
- seydor 4y agohttps://www.youtube.com/watch?v=YJg02ivYzSs https://www.youtube.com/watch?v=YJg02ivYzSs
- pharke 4y ago3 words, full color passthrough. Meta includes sample footage of this in their demos so it's definitely coming with Cambria. While it would be possible to use a standalone headset out in public, I don't think that's the main goal. The hardware belongs in a home or an office where you have a dedicated play space tailored to whatever your use case is. Asking for something that people can use on the train on their way to work is trying to run before we can walk. VR headsets will replace desktop displays first because why wouldn't you want a device that can emulate any size, shape, or number of displays instantly with no cable management or mounting hardware and allow those displays to be visible whether you're at your desk, on the couch, grabbing a fresh cup of coffee or doing some stretches on your yoga mat.
- fourthark 4y agoExcept you are making yourself look idiotic instead of just holding something that looks idiotic.
- xtracto 4y agoSimilarly about 3D glasses and...
- vimy 4y agoIt will just be a normal pair of glasses in 10 years. VR is in the pre-iPhone smartphone era.
- verdverm 4y agoI would smart glasses, where I can see through to the real world, rather than pass through like the VR devives. i.e. something like the hololens or spectacles
- GekkePrutser 4y agoSo basically like the Google glass ukelele demo that never came to pass. It's getting there though. Vuzix have made really nice flat AR displays for their Blade. They just don't have a clue how to sell them afaik.
- belval 4y agoThe Quest 2 already has passthrough. When you exit your guardian, which is an area you defined as "safe", it will use the external cameras to essentially act as thick glasses. Not to say that it is some kind of blissful experience, but it works reasonably well to go get a glass of water.
- verdverm 4y agoThe original Quest has passthrough as well, this is exactly what I don't want you gain IRL latency for reduced pixels
- LegitShady 4y agoI don't think it will be that far along in 10 years, or if it will, it will cost $5000 and won't see widespread adoption.
- charcircuit 4y agoEnjoy your terrible FoV. I'll to take my nonglasses form factor immersive headset instead.
- encryptluks2 4y agoBecause a headset could become a better display, and while the technology may not be perfected.. if it was AR, it opens new possibilities.
- GekkePrutser 4y ago> I don't think anyone would ever sit in any outdoor setup with a VR headset on their heads because it looks idiotic, it ruins your hair and its too expensive to let it lay around. Not something I care about in both counts. And I don't think people care. In fact I was at a trade show this weekend where someone was playing a Q2 game and everyone looked really interested. And messing up my hair, well I hardly have any :)
- stackbutterflow 4y agobecause it looks idiotic Same as when people started talking to their bluetooth headset while walking on the street. It used to be disturbing and idiotic but no one bats an eye now.
- Helitico 4y agoIt is still irritating and not a lot of people do it.
- snowwrestler 4y agoI find myself constantly surprised in threads like this. The few times I’ve tried VR sets (including a Quest 2), I found the resolution to be shockingly low. It’s easy to overlook when the image is moving, which is most of the time in games for example. Just like Jurassic Park still looks great despite having HD res computer graphics. But sitting stock still, I was so distracted by big obvious pixels. I can’t imagine trying to do real work with text at that resolution.
- mdorazio 4y agoDon't worry, you're not alone. During the pandemic, one of my clients got about 20 Quest 2s for employees to have at home in an effort to make people feel more in touch and experiment with VR meetings & workspaces. After the novelty wore off, usage dropped to basically zero and I don't know anyone who uses theirs now for anything besides games. For me, Quest 2 is very obviously a "not there yet" product that seems to mostly appeal to kids and people who don't actually care about graphics or comfort. It's hot, battery life is bad, strapping over a pound on your face for hours at a time is not fun, and the graphics are visibly bad - even just sitting still the edges are horribly aliased and the screen door effect is massively apparent. Plus the nausea for many people, and the complete lack of spatial awareness. I will say that untethered is massively better than tethered, though, even with the graphics penalty. Quest 4 (I don't think v3 will be a big enough improvement) or whatever Apple eventually releases might actually be appealing, though.
- encryptluks2 4y agoThe biggest challenge I've found is that most items in the Quest marketplace look gimmicky. As soon as you use AirLink and connect it to a PC, it is honestly pretty good. I admit it has a few meh moments, like the gap by the nose and doesn't seem wide enough to cover full peripheral vision, but for wireless VR it is great for the price.
- seanmcdirmid 4y agoIn the niche area of VR fitness, I think the Quest 2, or the Quest 1 for that matter, was already there. It is the killer app...but maybe the only one for those who use the Quest that way: this morning I did 45 minutes in FitXR and another 25 minutes in BeatSaber, I have a few other fitness apps I use sometimes but I've never even explored the gaming aspect of the system. I don't want to go back to the way it was before the Quest 1 came out, gyms aren't that convenient for me anymore and everything else I could think of to do at home wasn't cutting it. DDR was as really great fitness app back in the late 90s, early 00s, similar experience, but it required insanely expensive hardware if you wanted to do it at home at any decent quality (rather than just a novelty for a few parties). The Quest has none of that problem (though most of your work is in your arms rather than your legs). It is also too bad Microsoft didn't go the fitness route for Kinect, that worked fairly well also in getting sore at least.
- snarfy 4y ago"We can sell 80 percent of the screen WITHOUT inducing seizures!"
- curiousgal 4y ago> headed to a world [...] I am always astounded by such claims, like have you guys ever travelled outside the Western hemisphere at all?
- mgraczyk 4y agoEdit: comment deleted
- colinmhayes 4y agoIt’s hard to believe that advertisers would be paying Facebook $100 billion a year if their product didn’t modify behavior. Maybe they’re just misinformed about the efficacy of Facebook ads, but I doubt it.
- throwaway675309 4y agoI can only provide anecdotal data but every single person in the dev world that I've talked to would disagree. Having unlimited virtual screens is useless if you're limited to how much of the screen you can see it at single time given the extremely limited ~90° FOV. Furthermore, the resolution on a Quest for viewing actual text for long periods of time is entirely too low, and that's not even considering the fact that it can be very difficult to get the entire virtual screen to be in focus given the fresnel lenses. What do you do your programming on, a TI 83 screen?
- belval 4y agoCan confirm, I tried the virtual desktop thing and was somewhat underwhelmed. The pitch sounds amazing, but it practice it just hard to read code in VR.
- arlcode 4y agoAnd yet, whenever there is a regulatory initiative to reign in those companies some people, especially on places HN, will claim that it is a futile attempt despite past evidence to the contrary. My prediction if this takes off: Just as in Phones right now we will see a period of mono/duopolism after which lawmakers around the world will start to decide that the public space expanded into a new field and that companies such as Meta are unfit stewards. Then laws will be written to align platforms more with whatever the local society expects. (And some people will, again, complain about that "overreach")
- gdubs 4y agoYou might like “The Dawn of The New Everything” by Jaron Lanier.