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And this is how it ended: EpicGames locked as spam and limited conversation to collaborators now [1]. [1] https://files.littlebird.com.au/Shared-Image-2022-06-
by schappim 4y ago
And this is how it ended: EpicGames locked as spam and limited conversation to collaborators now [1].
[1] https://files.littlebird.com.au/Shared-Image-2022-06-05-12-13-08.png https://files.littlebird.com.au/Shared-Image-2022-06-05-12-1...
- oefrha 4y agoIt doesn’t really fix the “vulnerability” though? Some other jerk can open a new PR and tag everyone again. Or just tag @EpicGames/developers elsewhere, no PR needed.
- SOLAR_FIELDS 4y agoThe thing that gets me, as discussed in this thread, is that the solution is often just super easy. Literally just pop up a modal when the recipient list is above 1,000 users that says “You’re about to send this to X,000 users, Are You Sure?” Would have totally avoided this situation.
- oefrha 4y agoAdding that check to every incoming comment in a large scale system and adding the previously nonexistent interactive UI for it is far from “super easy”. This is not a Todo MVC. There must be a thousand higher impact stories that are better targets of engineering time (unless this form of trolling become a new pastime). In addition, there are lots of actually malicious skids you can’t stop by asking nicely.
- weejewel 4y agoOr: show ‘x users’ behind the @group in a greyish label.
- zamadatix 4y agoLooks like they dealt with the tag too as https://github.com/orgs/EpicGames/teams/developers https://github.com/orgs/EpicGames/teams/developers is showing not found
- oefrha 4y agoTeams can be secret. This might be a secret team to begin with? Anyway, I highly doubt they deleted the team since it’s used as an authorization mechanism.
- zamadatix 4y agoAh that makes perfect sense, thanks!
- syrrim 4y agoIt's "secret". You need to be in it to see it.
- wildpeaks 4y agoThe team is still there, only members can see it.
- bombcar 4y agoAren't the 400k "developers" also collaborators? Heh.