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Hmm. There's definitely things to be learned picking up things that other people won't touch, but I would also qualify it more: "Successful people choose their
by davedx 4y ago
Hmm. There's definitely things to be learned picking up things that other people won't touch, but I would also qualify it more:
"Successful people choose their battles"
You can spend your entire career fixing other peoples' crappy bugs because nobody else can be bothered. That's not really going to make you successful, it's just going to make you a good bug fixer.
Choose problems that other people don't want to touch because they're hard or challenging, or because they're a core, valuable part of something.
That's what's brought me succeess ;) (and headaches)
- ankitpati 4y agoCore, not chore. Most pertinent advice I’ve seen in a while.
- copperx 4y agoCan you explain a bit?
- cafard 4y agoYossi Kreinen (the C++ Frequently Questioned Answers guy) has a good post or two about choosing battles or projects.
- malfist 4y agoDo you mind to share it?
- monkeyshelli 4y agoWould you please mind sharing the links? My past experience of picking up projects hasn't been stellar so wouldn't mind to learn new viewpoints.
- cafard 4y agohttp://yosefk.com/blog/10x-more-selective.html http://yosefk.com/blog/10x-more-selective.html
- deleted 4y ago[deleted]