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there are valid use cases for blockchain in Gaming If you mean the usual example of "you could buy a 3d model of a hat, and use it in all your favorite games"
by onion2k 4y ago
there are valid use cases for blockchain in Gaming
If you mean the usual example of "you could buy a 3d model of a hat, and use it in all your favorite games" then you have no idea how 3d asset pipelines work and why this is never going to happen except maybe within the realm of a single publisher, and if that's the case there's no need for a blockchain. You could just store them on an account that's probably using Postgres in the background somewhere.
- m00dy 4y agoCheck out https://worldofcrypto.io https://worldofcrypto.io, they are working on a gan based neural network to do a style transfer on your own nft.
- onion2k 4y agoThere's no need for a blockchain within one game. Blockchain, NFTs, and all related ideas are about sharing data between untrusted parties without a central authority. If you're in a single game there is automatically an authority. I'll be generous and suggest that World of Crypto is being built by some devs who are using NFTs as a hustle because they're trendy. There's nothing wrong with that. That's how you sell things in fashion. But it could easily be a rugpull scam...
- web4 4y agoor, you can buy a trading card for a game that embraces blockchain and decentralization. the media which is a PNG and JSON can be stored in ipfs , p2p hosted, and licensed with CC0. this is a niche .. but you can imagine some communities and players might enjoy owning assets that are not tied to a game company. the company can fold and the game go under, and the asset can still be repurposed for another game, or held as a collectible like we do physical trading cards and stamps. a probably simpler use case for blockchain in gaming is for a simple payment API and market mechanism .. easier to spin up a smart contract and escape payment processor fees and the ridiculous take-rates of Steam and Apple in-app purchases.
- Nursie 4y ago> the asset can still be repurposed for another game Can it? NFTs don't confer copyright, there are all sorts of issues with that. If the original company goes under, rights to its assets are likely to be part of either acquisition or bankruptcy proceedings.
- web4 4y agothis is why i say CC0 licensed assets and why the game and publisher has to embrace decentralization. also why this type of usage will be niche and apply to a specific type of game genre. CC-NC license also sorta works but not as well.. assets can then be repurposed for non commercial uses only. other licenses should be developed to operate specifically on these kinds of problems. some projects are already exploring this like BAYC licensing token owners more rights.
- Nursie 4y ago> this is why i say CC0 licensed assets Then who cares if they're on a blockchain? I think it's fair to say I don't really get this artificial scarcity fetish.
- web4 4y agolook at it this way: anybody can google images of the rarest MtG cards and print it out on paper, and bring that to play with. but the other player will probably frown on that. because both players have bought into the idea that the "cards" not the JPG image that makes them is what has value in the gameplay. the same is possible in blockchain setting. ownership of that unique token can hold value for gameplay and collectibility, despite JPG being CC0 and free to download and print out.