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I hate Apple, but every time I run something resource intensive on my laptop and it starts to sound like a plane going to take off I go to Apple.com and hover o
by intricatedetail 4y ago
I hate Apple, but every time I run something resource intensive on my laptop and it starts to sound like a plane going to take off I go to Apple.com and hover over Check out button. Once there is a reliable way to run Linux on M1/2 I'll switch.
- scarface74 4y agoWhy do you think that Linux would run as fast or efficiently on an M1 Mac as an operating system that was designed from the ground up to run well on it?
- lvl102 4y agoFor devs, MacOS is still pia. Asahi is still far behind. I just don’t get why Apple wouldn’t embrace Linux. Who’s stopping that from happening now that Jobs is gone?
- scarface74 4y agoWhat benefit does Apple get by “embracing Linux”? And more “devs” are using Macs than Linux so it must not be too bad. That’s not even to mention that Android developers are saying Macs are fasted for development than x86 PCs and of course iOS developers are using Macs. What benefit is there in “embracing Linux” for Apple? Better software? Better hardware support? Popularity?
- didibus 4y agoI don't think it's about running faster, clearly OP wants to use Linux over MacOS, same for me. For dev work Linux is still king, and I happen to also personally prefer the KDE UX over MacOS. So while Mac laptops are great hardware wise, it doesn't run the software I want, so that's why I'm still buying laptops made for Windows.
- pjmlp 4y agoExcept when dev work means anything related to graphics programming, than the king is naked.
- marcosdumay 4y ago> graphics programming You mean as in Vulcan and games, or rendering? Linux is your best choice unless you are using some Windows first framework like Unity. (AFAIK there is no OS X first one.)
- pjmlp 4y agoThat answer only reveals the lack of knowledge of the state of the art in GUI and 3D graphics tooling in general. To your information all relevant middleware supports Metal, like Unity and Unreal. Isn't great that the "best choice" needs to rely on workarounds like Proton, and Electron apps, and gets zero ports from Android/Linux.
- sorry_outta_gas 4y agoI'm not so sure about that I work in graphics and we're 99% linux
- pjmlp 4y agoWelcome to the 1% of the desktop market in games and graphics, the market worthy of a king.
- marcosdumay 4y agoHum... You know you don't need to program on the same platform that your game will run, right? (I still don't know what you mean by "graphics", since it's not games.) Otherwise creating a mobile game would be pretty insane.
- tails4e 4y agoIf you run msoffice apps on a mac you'll be burning cpu like no ones business. I've a 2019 macbook pro 16, fans rev up regularly as excel (or power point, or word..) is using 100% cpu. The mac window manager process is a hog also. Honestly I switched to mac for work assuming "it just works" , but unfortunately it does not. M1 are likely better, but not overly impressed on the SW side.