3 ms·
In my opinion it was until it became easy and "legal" to exchange dollars for in-game currency via Plex Passes. It not only creates the constant temptation to j
by causi 5y ago
In my opinion it was until it became easy and "legal" to exchange dollars for in-game currency via Plex Passes. It not only creates the constant temptation to just buy your losses back rather than playing but lets you assign a dollar value to everything you do. I played for five years but I quit after I calculated I was grinding for $1.72/hr.
EVE absolutely has the potential for incredible experiences but that tainted the authenticity for me in a way I could never shake off.
- lupire 5y ago> I played for five years but I quit after I calculated I was grinding for $1.72/hr. It's weird how that made you feel worse than grinding for $0
- mekkkkkk 5y agoIt's not that weird. Before PLEX, it wasn't "grinding for $0", but it was "grinding to get the Ishtar heavy assault cruiser". Making the monetary value visible the way that MTX does sort of kills the allure.
- mwigdahl 5y agoIt's a well-known effect, first documented by the _Freakonomics_ guys: https://freakonomics.com/2013/10/what-makes-people-do-what-they-do/ https://freakonomics.com/2013/10/what-makes-people-do-what-t...