3 ms·
With respect to burnout, traditional sports can only be practiced for so long each day, typically only a few hours, which due to being in the real physical worl
by lordnacho 5y ago
With respect to burnout, traditional sports can only be practiced for so long each day, typically only a few hours, which due to being in the real physical world is going to include natural downtime like moving cones around, and people are also aware of injury risk. So when you're practicing football it might be intense for a bit at a time, for a few hours, and then you go sit in an ice bath or go home (and play yourself in FIFA heh).
eSports being basically an office job is not going to have that issue, people who are sitting in a chair for hours at a time look like they can be pushed harder until quite late in the night. That goes for both gamers and people doing normal office jobs, you're pooped out way before you look like you are. There's a psychological toll that is hard to see.
Having said that the main thrust of the article is economic. If people got paid more, they'd do it more. NFL players get paid experienced FAANG dev salaries at minimum, fantasy money at the top. There's good reasons to stay in the game as long as possible. If people were paid that kind of money to play games, they would stick around and the narrative would switch from young-and-fast to older-and-experienced.
- dfxm12 5y agoWith respect to burnout, traditional sports can only be practiced for so long each day NCAA and players' unions also define how much a player can practice in those sports.
- PaulHoule 5y agoI'd say that in most sports injury management is an important part of running a team or an athlete's career. For instance in the NFL you see a few players get sidelined in every game, sometimes they are feeling better and are back in the game a few minutes later, but as you get to the end of the season the roster gets thinner and thinner. A team that starts out strong at the beginning of the season can get badly battered by the end of the season and end up playing poorly overall and (particularly) losing in the playoffs. In every play they have to ask "is it worth getting hurt?" and if the play is unlikely to change the outcome of the game they are likely to "take a knee" or otherwise play to avoid injury instead of trying to win.
- majani 5y agoIndeed. I follow the fighting game community and the pattern there seems to be: Young prodigy climbs the ranks by playing ruthless winning strategies > he wins everything there is to win > he sees that the prize money isn't all that > he deprioritizes winning at all costs and emphasizes more on the fun side of things and being an ambassador for the game