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> Modern consoles maintain their lockout using cryptography. But in the 1980’s, that would get your console classified as a munition Hahah I didn't think about
by brundolf 5y ago
> Modern consoles maintain their lockout using cryptography. But in the 1980’s, that would get your console classified as a munition
Hahah I didn't think about that
- MomoXenosaga 5y agoModern consoles need to be connected to the internet to work. I remember that with the PS2 they only had to hack it once and it could run pirated games forever.
- judge2020 5y agoNow a lot of games have enough internet features (including things like leaderboards or hybrid features, eg Luigi’s Balloon World in Super Mario Odyssey) that often exploits require you stick to a certain OS version, locking you out of those features, regardless of if it’s a pirated copy or not.
- asdff 5y agoNot the Nintendo Switch at least.
- brianwawok 5y agoNew games come with new firmware that is mandatory. Firmware installs off game card. Firmware burns e-fuses to prevent firmware rollback.
- quora 5y agoBurning an e-fuse can be bypassed with a softmodded switch.
- AussieWog93 5y agoIs that any Switch you can do this with, or just the old Switches with the Tegra vulnerability?
- mikecoles 5y agoI'm not an expert: I've been looking at hwfly to expand the capabilities of the Switch. The system reminds me of the older style cracks that required a modchip to be soldered in. I cannot vouch for the system as I have zero first-hand knowledge. The ecosystem looks interesting. Hekate seems to be the popular bootloader though I may be using the incorrect term. https://github.com/CTCaer/hekate https://github.com/CTCaer/hekate
- gambiting 5y agoOnly the Xbox must be connected to the internet at least once to work - PS4&PS5 both work without ever connecting to the internet, if you stick to games off disc.