4 ms·
I understand that the game is being "run" client side... how are the other components (health, ammo counters) talking to each other? Very cool btw!
by tanduv 5y ago
I understand that the game is being "run" client side... how are the other components (health, ammo counters) talking to each other? Very cool btw!
- kpelelis 5y agoThanks a lot :) That was literally a last 30 minute hack. We wrote some dirty code that exposes player stats into the javascript space and then it was a matter of forwarding them into the data source.