3 ms·
I think context matters a lot. If it's an F2P MMO then it's not a decision on a whim by the studio/publisher - it's been the default for a few years and good l
by wink 5y ago
I think context matters a lot.
If it's an F2P MMO then it's not a decision on a whim by the studio/publisher - it's been the default for a few years and good luck launching a subscription MMO in the last few years.
If it's an AAA single player title and you have loot boxes then it's just someone being greedy.
If it's a mobile game then it would probably not exist without f2p.
But I get your point, I used to not like this F2P trend but over the years I actually like to not completely stop playing some MMOs because I don't want to pay the sub. With F2P I can login three times per month and play for an hour. This might be different if I was willing to pay 10$ for 3h of play.