3 ms·
Unfortunately Epic can't honestly comment on what cut they're taking while their storefront loses immense amounts of money[1] - I agree that a lower percentage
by munk-a 5y ago
Unfortunately Epic can't honestly comment on what cut they're taking while their storefront loses immense amounts of money[1] - I agree that a lower percentage is probably a lot more reasonable but I don't think EGS can serve as that example.
1. https://www.pcgamer.com/epic-has-sunk-dollar500m-into-the-epic-games-store-doesnt-expect-to-make-a-profit-until-2027/ https://www.pcgamer.com/epic-has-sunk-dollar500m-into-the-ep...
- tomnipotent 5y ago> can't honestly comment on Of course they can, but we can acknowledge it's a moving target. I'm at least confident it will be better than Steam. > loses immense amounts of money This is the same for any growth business/product where you front-load marketing and business development costs, and is not an indicator of future trends.
- skinnymuch 5y agoLosing money at first is how almost everything works.
- munk-a 5y agoI know that Silicon Valley is a hell of a drug but starting a business by burning two hundred million dollars a year that you haven't yet earned is not how nearly anything works. It only works for tech startups and it's bizarre since tech doesn't actually cost that much money.
- Dylan16807 5y agoI'm pretty sure it loses money because of all the giveaways and coupons they pay for, so you'd have to take those out of the picture before doing the math for a proper comparison.