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They want to compete in the AAA space. The reason Unity has little usage in the AAA space is because in the past Unity hasn't been good enough performancewise.
by Tiktaalik 5y ago
They want to compete in the AAA space. The reason Unity has little usage in the AAA space is because in the past Unity hasn't been good enough performancewise. They need to show to developers and convince publishers that Unity is a safe and viable choice for console development. If they fail at accomplishing this they're ceding a huge amount of marketshare to their competition.
- aowen 5y agoAgree, I figure this is a significant factor. An anecdote from my studio: My studio is work for hire with mostly Unity devs. The "big ticket" contracts are in Unreal, so the studio is starting to push for devs to learn Unreal, so we can start landing those contracts. In this case, the publisher perception of Unity/Unreal is creating a business need in our company to move away from Unity and into Unreal.
- Tiktaalik 5y ago100% I have seen the same thing. Big publicly traded publisher. If your pitch has "Unity" in it their interest sinks.