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Looks very slick. Took a little while to understand that the buttons at the top all work via drag/drop. It looks like you can only add information in a single t
by ollysb 15y ago
Looks very slick. Took a little while to understand that the buttons at the top all work via drag/drop. It looks like you can only add information in a single text box. I can see the appeal if you're just organising a single iteration but a title and tags are probably going to be required to organise a backlog.
- tobyhede 15y agoI've been thinking about the BackLog problem a lot ... the problem I've always had is the backlog tends to massivity (that's a word, right?) really quickly. A profusion of ideas and notes and bugs that end up as a special type of project debt and dragging the tool and team down with it. My current thought is that beyond the immediate future, the backlog doesn't belong on your wall at all ... use a wiki, or a bug tracker, or something designed to capture that sort of information more completely than a planning tool. Stories get promoted to the wall during planning and they are acted on immediately.
- evlpuppetmaster 15y agoYeah I agree. Part of the point of lean is not specifying too much too early. Inevitably new ideas, problems, priorities will crop up and if you've specced out too much too soon, some of it will go to waste. Perhaps the ability to hook up with APIs would be useful though, so you can manage features and bugs in other tools (GetSatisfaction eg).
- tobyhede 15y agoOne of the ideas I have been toying with is using StoryWall as the visualisation tool that plugs into your other apps ... so purely for communicating and visualising workflow, and the details of your system are in tool of your choice.
- pbhjpbhj 15y ago>Took a little while to understand that the buttons at the top all work via drag/drop. // Took me until I read your post. I tried drag-drop but not to the bottom 25% of the card. It looks like that bottom area used to hold the tags/labels isn't used for anything else so perhaps a drop-zone of a dotted outline of equal size to one of the tags would increase the affordance? Personally I think it would work better to click the drop-zone and then choose from a grid of tags. Also, clicking to remove a tag brings up the same warning as clicking to remove a card does. Can you attach sub-items to tags as the warning intimates?
- tobyhede 15y agoI am definitely not happy with the affordance on those token targets ... spent a couple of days trying to bend something together that works better, but I think I was lacking the critical insight of not using drag and drop for tokens - the idea of "click and select" could work really well.