7 ms·
I don't know what it is about the original DOOM games, but I just haven't felt the same joy playing any more modern shooters. Maybe it's the experience created
by jvolkman 5y ago
I don't know what it is about the original DOOM games, but I just haven't felt the same joy playing any more modern shooters. Maybe it's the experience created by Doomguy's ridiculous running speed, or the sheer number of stupid monsters, or just nostalgia.
- rvba 5y agoIt is thr dynamism. Also Doom had monstet infighting, that seems to exist mostly in other ID games and engines based on their games (half life has this great AI).
- jvolkman 5y agoYeah, dynamism describes it well.
- ixtli 5y agoI think it’s nostalgia but that’s not necessarily bad. Yeah, it’s true that magically music stops being good the minute you get your emotions under control as a young adult but again I think that time is to be cherished. Just be wary of letting people manipulate your nostalgia.
- leetcodesucks 5y agoNo it’s actually anhedonia caused by cumulative damage to the brain through having orgasms and this can be reversed and your emotions and sense of love regained
- ixtli 5y agoEh I assure you I am extremely motivated and have no issue finding pleasure in things ;)
- scotty79 5y agoTry Doom Eternal on a decent CPU/GPU. It's fast and it's fun. Although I don't like the slow parts with 3d platforming.
- boardwaalk 5y agoIf you're looking for something actually quite similar to those old games, try Prodeus. It's on PC Game Pass. And it's a blast. The new Doom games are their own thing. And if I was going to recommend either Doom (2016) or Doom Eternal, it'd be the former. Doom Eternal's game design is a bit bloated.
- dudeman13 5y agoThe game design might be a bit bloated, but dashing and reverse "get over here" is what I always wanted on these sort of games. It's a damn shame how modern shooters just don't go hard on mobility/melee satisfaction. Being able to dodge opens up a whole new word of combat interactivity. Maybe I should reinstall that again...
- huachimingo 5y agoSee also Ultrakill. Has dashing too.
- mft_ 5y agoI got myself a PC with a high-end graphics card for the first time ever recently, and went through a phase of trying various games that would stretch its graphical capabilities. I was super excited to try Doom Eternal because I was one of the original Doom and Quake generation. Sadly, I was really disappointed – it felt really linear, a series of set pieces delivered on a conveyor belt, like an old-fashioned arcade game. I installed the raytraced version of Doom 2 and enjoyed replaying it far more – even though Quake 2 wasn’t the best of ID’s titles.
- NathanOsullivan 5y agoI can't get into doom eternal either, but for the opposite reason. For me it is too arcadey - the way enemies flash when a glory kill is possible, the subsequent button combo and fixed animations, the oversaturated colour of items as they spew out of the killed enemy. it is just constantly shouting "this is a game!" in a way that for me personally, prevents any immersion in the world they have created
- GamerUncle 5y agoI was like this too, try hotline miami it will definitively scratch that itch too.
- jstarfish 5y agoBrutal Doom was the most intense gaming experience I've ever had, next to playing Hotline Miami for the first time.
- qbasic_forever 5y agoThere's a whole new wave of retro FPS shooters that you might enjoy. Heck, we might even be on the third wave or so of them now (they started to come back ~2010). 'Boomer shooter' is the term to search for: https://www.inverse.com/gaming/boomer-shooter-definition-origin https://www.inverse.com/gaming/boomer-shooter-definition-ori... Also check out advanced gzdoom mods. The gzdoom engine never stopped innovating and now supports near full 3D environments with slopes, room over room, dynamic lighting, etc. but still has the same core frenetic and fast gameplay of the core engine. Here's a good taste of what's out there: https://www.youtube.com/watch?v=O2Db5O5-xk0 https://www.youtube.com/watch?v=O2Db5O5-xk0
- INTPenis 5y agoShadow Warrior 3 is a Doomish recent release. Obviously reminds more of the recent Doom games.
- stared 5y agoIt is not (only) nostalgia. I replayed Doom 1 & 2 a few years ago. To my big surprise, it is still a masterpiece. It did not age much, similarly to Terminator 2, The Matrix, or The Lord of the Rings. No talk, all action. Weapon and monster balance; each time you get plasma, you are happy; you muster all of your attention each time you encounter an archvile. Level design, mixing unsettling sceneries with mazes and puzzles. And you feel the frenzy of hell, with armies fighting with you and infighting each other. For years the only remotely close thing to that was The Painkiller series. Recently we got Doom 2016 (which is beautiful, pace-wise, and atmosphere-wise) and Doom Eternal (mechanically faster, cartoony, and somewhat cheap story).
- debo_ 5y agoI thought Duke3D was also great this way, but it may be nostalgia talking.
- rythmshifter03 5y agoI felt the same way about Doom and Duke Nukem on Nintendo Switch (of all things.) They really were a labor of love and it shows in a way that you do not really see anymore with these vast teams of people working for a decade on one game.
- propertymagnate 5y agoI feel the balance in Duke Nukem is quite a bit different and less enjoyable from a pure game rhythm aspect - it feels more clunky and more about technical prowess then the game design excellence that Doom brings. For me, the weapon damage to enemy damage in Doom (and its comparison in Duke Nukem) is part of it - in Doom, the common level enemies take a single shotgun shot, or possibly two. It enables you to get in to kind of flow state and with good reflexes etc, avoid damage. In Duke Nukem, they introduce the pigs from pretty much the end of level 1, and there isn't a common weapon that can kill them before they can get at least a shot off. It's the same with most of the enemies they introduce after the pigs, as well. The fact that in Doom the common grunts and shotgunners are hitscanners but have a bit of delay to firing and the imps fire physical projectiles leads to more tactical choice and literal maneuvering during a firefight. I am sure there are arguments to be made about the increased complexity and breadth of Duke Nukems weapons, but both the damage they deal and the common enemies don't allow for the same flow.
- bennysomething 5y agoTo me it's the responsiveness of older shooters. No slow self indulgent reload animations. No break in control as an animation plays out as you climb a ladder. No or not many cut scenes. No scripted events (never understood modern warfare, it was basically an on rails shooter). http://i.imgur.com/WOAjM.jpg http://i.imgur.com/WOAjM.jpg
- _carbyau_ 5y agoUbisoft is nightmarish on these stupid animations. Come on! These game push that your character is some special forces, super fit, well coordinated, carrying 5 different weapons - including a bazooka - plus all the other gadgets like night vision goggles, radio, drone etc etc. But if you are under enemy fire and sprint up to a below waist high fence or 3 foot ladder it is a 10 second obstacle rather than a 1 or 2s diveroll. Never again Ubisoft...
- smrtinsert 5y agoEvery generation grows up thinking its music, art, culture is the best. Some future 40 year old will tear up thinking about the good ole days of Fortnite etc.
- boomlinde 5y agoIt's not just nostalgic reminiscence; it's people both younger and older than the game itself actually playing it and liking the experience for what it is, not a deteriorating memory of it. I am sure that players will fondly remember Fortnite 30 years from now, but I doubt there will be as much of an active community around actually playing or modding it as there is now for Doom. If nothing else, because games like it (with centralized multiplayer only and with much of their appeal coming from active support by the developers) live and die with their commercial success.
- glouwbug 5y agoBrutal Doom is the most fun I've ever had on PC
- epage 5y agoFor me, Serious Sam captured some of what I enjoyed about Doom 2.
- Canada 5y agoI agree. The newer doom impressed me with the way they set the scary mood with the ambush.. but pretty soon just got boring. The fast pace of action in the originals is just much more enjoyable gameplay.