4 ms·
Does this violate the original DOOM license, which prohibits selling modifications?
by prvc 5y ago
Does this violate the original DOOM license, which prohibits selling modifications?
- hagbarddenstore 5y agoPretty sure Romero knows the license for his own game...
- nikanj 5y agoI don’t think ID would sue Romero
- pimlottc 5y agoIf that’s actually a problem, they could call it a free download with donation.
- kqr 5y agoWhat do you base this legal advice on? Such a paper-thin diversion does not seem to me like it would hold up in any reasonable court.
- pimlottc 5y agoIANAL and this is not legal advice, but it is a tactic I've seen used to distribute cannabis in places where possession has been legalized but it is still against the law to sell [0]. I'm not sure if it is still being used anywhere. In this case, it would be more of a polite fiction, as I don't think anyone is seriously going to take action against a charity effort. 0: https://www.google.com/search?q=free+cannabis+gift https://www.google.com/search?q=free+cannabis+gift
- AdmiralAsshat 5y agoMemory might be getting rusty, but I seem to recall going to Computer Shows back in the mid 90's and buying full DOOM mods/conversions on floppies, like The Simpsons mod or Batman. https://waltersgameboy.tripod.com/simpdoom/ https://waltersgameboy.tripod.com/simpdoom/ AFAIK, they were never sued for it. You still needed the original Doom WAD files to apply the mods over.
- adamrezich 5y agomy dad's old "Unofficial DOOM Strategy Guide" is on my bookshelf complete with a mail order for a CD-ROM with "666 new levels". like you said I think as long as you're just distributing WADs, they never really cared.
- flatiron 5y agoWhen reading the “masters of doom” people were selling custom maps on cds and they were just salty they didn’t think of it. Then they put out final and ultimate doom which is basically that. If they didn’t care in the 90s they don’t care now.
- DrBoring 5y agoI'm the co-author (Walter) of the Ultimate Simpsons Doom mod. We were never sued by Fox (now it would be Disney). Hopefully there is some sort of statute of limitations. Although these days Disney seems to be pretty cool about fan-art. Myk Friedman did pretty much everything for the mod. My contribution was the technical work required to remove id Software assets (graphics & sounds) from the WAD so that it could be published on the popular WAD FTP site of the day. You can read more about it in the "WALTER SAYS" section of the readme at https://www.gamers.org/pub/idgames/themes/simpsons/ulsimpdm.txt https://www.gamers.org/pub/idgames/themes/simpsons/ulsimpdm.... Sadly, Myk passed away a few years back. I never actually spoke with him, it was all over email and USPS, and some facebook when that came around. John Romero appeared on a Doom themed episode of the Netflix show "High Score". In the episode, there was a quick montage of a bunch of Doom mods. The was a split-second of a Simpsons Doom mod that appeared on screen. After careful study, I determined it was the original Simpsons Doom by Steve Blauwkamp & Chuck Fuoco. I was this close to being able to say my work was featured on Netflix. Ah well.
- camgunz 5y agoYou're right that Doom was originally released under the Doom Source License, which had a non-commercial-use clause, but it's since been re-released under the GPLv2. But even so, it's irrelevant because all Romero is distributing here is a WAD file, not a modification of Doom itself.
- qbasic_forever 5y agoWAD files like this don't contain any original doom assets and are free to distribute. The files are created by completely independent tools (typically Doom Builder) and only contain binary and text lumps created in whole by the editor. There's no executable code in WAD files that's linked in or becomes a part of the game engine either. You have to have a commercial version of doom 2 to use this level in particular (it cannot run on its own or without the original doom 2 assets). Think of this like a .doc file you're loading in MS Word, but it's new levels for the game. Some total conversions and such could be in a legal grey area or bad place if they take the original assets of the game (sprites, sounds, music, etc) and include them in their WAD files to distribute. There are some projects like Freedoom that recreated the entire asset pack of the original doom games so that someone could use it freely if there are legal concerns.