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Tell it to "Rocket League" or look at what happened to PUBG when they used Epic's engine. Epic only makes those things "free", it only buys popular software, be
by superkuh 5y ago
Tell it to "Rocket League" or look at what happened to PUBG when they used Epic's engine. Epic only makes those things "free", it only buys popular software, because it's goal is getting more people locked into it's walled garden Epic store. It is not because they are nice. As soon as they believe they have a critical mass of Epic store users you can damn well bet they'll treat Quixel, Sketchfab, and Artstation forums just like the Rocket League linux client the minute there's any more profit to be squeezed out.
- raxxorrax 5y agoCan I get a refund for it? I had it on Steam but don't really play it anymore. Is such a service degradation a reason for a refund even if I had a lot of fun and countless hours in it? I don't need the money, but I heavily dislike such practices and want them to at least feel that.
- stonith 5y ago> look at what happened to PUBG when they used Epic's engine They made a lot of money. > it only buys popular software, because it's goal is getting more people locked into it's walled garden Epic store. The rev stream is royalties from engine use since the free tiers are locked to UE, not EGS.
- smileybarry 5y ago>> look at what happened to PUBG when they used Epic's engine > They made a lot of money. They reportedly worked with Epic Games on technical support for PUBG features, and Epic Games may've ended up using some of them in their own Battle Royale mode: > Notably, Epic Games updated their in-development title Fortnite, a sandbox-based survival game that included the ability to construct fortifications, to include a battle royale mode that retained the fortification aspects. Known as Fortnite Battle Royale, Epic later released it as a standalone free-to-play game in September 2017. Shortly after its release, Bluehole expressed concerns about the game, acknowledging that while they cannot claim ownership of the battle royale genre, they feared that since they had been working with Epic for technical support of the Unreal engine, that they may have had a heads-up on planned features they wanted to bring to Battlegrounds and could release it first. Quote: https://en.wikipedia.org/wiki/PUBG:_Battlegrounds#Epic_Games_Lawsuit https://en.wikipedia.org/wiki/PUBG:_Battlegrounds#Epic_Games... Article: https://www.pcgamer.com/pubg-exec-clarifies-objection-to-fortnite-battle-royale-its-not-about-the-idea-itself-its-about-epic-games/ https://www.pcgamer.com/pubg-exec-clarifies-objection-to-for...
- mrguyorama 5y agoAren't PUBG the ones who tried to sue people for using a frying pan as a melee weapon in game? Years after valve had it in TF2? There lawsuits seem a bit empty
- jsmith45 5y agoSuper Mario RPG did frying pan as a melee weapon back in 1996. Sure it was character locked, a single player game in a totally different genre, etc, but it still means frying pans ere an established video game melee weapon long before before TF2, much less PUBG.
- stonith 5y agoI'm well aware of the lawsuit. It went nowhere. [1] https://www.theverge.com/2018/6/27/17509114/pubg-fortnite-lawsuit-copyright-dropped https://www.theverge.com/2018/6/27/17509114/pubg-fortnite-la...
- HeavyStorm 5y agoSaying someone copied your work and broke the law doesn't mean that that they did. That's why we have tribunals. Personally, I'm all against what they did with Fortnite and PUBG - they didn't broke any laws, but the surely reworked Fortnite into PUBG,instead of creating their own thing (it is now). But that's a long shot from saying they committed a crime or that their acquisitions turn up bad.
- johnnyanmac 5y ago>As soon as they believe they have a critical mass of Epic store users you can damn well bet they'll treat Quixel, Sketchfab, and Artstation forums Maybe. But Unity is technically still used in more games and is being just as aggressive in acquisitions between Parsec, Syncsketch, Ziva, and even Weta Digital. It's definitely not going to be a battle won by outspending the competition.
- MattRix 5y agoTim Sweeney has been pretty crystal clear about his feelings disliking walled gardens and monopolies for at least a decade, since well before the Epic Games Store or Fortnite existed. He is very much a tech guy, not some super savvy cutthroat business guy (as is pretty clear when you look at their battle with apple, which made absolutely no financial sense)
- tpxl 5y agoHe dislikes monopolies and yet uses monopolies on distribution to expand the market share of Epic Games Store?
- activitypea 5y agoThis is a good counterargument only if you believe Tim Sweeney will outlive Epic Games. I don't think he will, and I have no reason to believe that Tim's successor will have his mindset or his values.
- hamburglar 5y agoDo you think bandcamp leadership will live forever if it remains a “lifestyle business”?
- toastal 5y agoRocket League lost Linux support shortly after. Any company cutting off previous Linux support is not a good one.