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Facebook/Metas recent decisions strike me as completely mad. I don’t understand what the Metaverse should be, and I don’t get the impression anyone else does. N
by gherkinnn 5y ago
Facebook/Metas recent decisions strike me as completely mad. I don’t understand what the Metaverse should be, and I don’t get the impression anyone else does. Not even Meta, for that matter. Their buffalo ad is downright bizarre and their demos nothing. Renaming the company figures, but this whole Metamates business is beyond parody.
Am I a naysayer? A tech pessimist and a neo-luddite? Am I not clever enough to understand what’s happening? Out of touch perhaps? After all, I rarely use tech outside of work and like an offline life.
Or has Zuck lost his marbles?
- adrianN 5y agoSelling ads on social media is slowly dying. Either you bet really big on some new magical tech or you'll have a hard time justifying your valuation in a couple of years. At this stage, the vaguer the better.
- blowski 5y ago> Selling ads on social media is slowly dying I’d love that to be true. Do you have any data?
- thrower123 5y agoAds have driven out all other content on social media. Part of the reason it is so intolerable to use Facebook and Instagram is because between one in three and one in two pieces of content that they display to you is sponsored.
- danielvaughn 5y agoIt’s really crazy. Like there’s no way this thing takes off, it looks like a nightmare. VR is suuuper far off from mainstream adoption if it happens at all.
- lordnacho 5y agoThis comment reminded me of the time when I was in school, and I thought I'd learn HTML to build the school's first website. As I was trying to figure out how to do it, it dawned on me that 2D HTML was old fashioned and that the future was VRML, because of course you'd want everything to be 3D, it's obvious, right? Luckily I was not smart enough to build the school website in 3D.
- usrusr 5y agoI think I've read about some CEO recently who must have been about 13 when VRML had it's 15 months of fame. To give some era orientation to the less geriatric: that was right before they started attaching aluminium heatsinks to graphics chips.
- atoav 5y agoIt reminds me on those crypto scams that just try to generate hype by acting as if you are the next big thing. And I say acting because ultimately you don't care about realizing an actual working product, but about getting capital from people who buy into the hype.
- lordnacho 5y agoLosing your marbles might look a lot like what happens when you're desperately looking for something to reverse a decline. There's only so many things that can sustain an FB size valuation, and most of those things have an existing 800 pound gorilla sitting on them. So then you're left with speculative bets that could maybe balloon one day, and you have to twist yourself into a pretzel to believe in the thesis for one of them.
- rich_sasha 5y ago> Losing your marbles might look a lot like what happens when you're desperately looking for something to reverse a decline. Somehow it feels like Facebook is a Ponzi scheme, except with users not money. Valuation always seems to be based on user growth. It’s amazing to me how quickly the sense of desperation kicks in once user count flatlines.
- jon-wood 5y agoI think for a lot of the golden geese we're entering a period where entropy is going to force a change to how they're valued, simply because infinite growth is impossible. At some point (and I think we're there or close) you run out of people who both want and don't have a Facebook account, or a Netflix subscription, or whatever else it is you're shilling. Similarly there was a dip in Amazon's share prices after their latest earnings call after 2021 income only increased by two billion dollars. I get that these companies all started as scrappy startups, but they're now the establishment, and maybe they need to stop chasing infinite share value growth and start talking about paying reasonable dividends to retain value.
- usrusr 5y agoGrowth expectations are a seemingly inevitable side effect of the stock exchange: imagine there was a perfectly highly profitable and perfectly stable (in both directions) company. To people sure of that stability, a "correct" share price would be defined as a function of central bank interest rate. Buy when below, sell when higher. But if that perfect stability existed in reality, people would not know. Even if the average expectation was spot on perfect stability, it would be a bell curve distribution with some being more optimistic and others less. Share transactions only go one direction, pessimists selling to optimists. You end up with an all-optimist ownership after pessimists and realists are bought out.
- toshk 5y agoMetaverse is the whole reason they bought VR in the first place. The futuristic view is an realtime online community that mimmicks reality enough people actually enjoy spending time in it.
- jterrys 5y agoI don't think so. I think back when Occulus was a thing and Carmack was involved, Zuckerberg thought it was just cool and bought it because it would've been fun. A complete guilty (and kinda expensive) purchase. There was no way from the get-go to make it profitable. Nobody wanted to see ads in their eyeballs. But he did it anyway. Maybe he thought they could branch into gaming, but somehow that dream died. Now 8 years later Carmack is gone and VR hasn't really progressed beyond chat rooms. They're left scrambling for ideas as their valuation is tumbling. They tried rolling their own crypto and that shit failed hard. People already have instagram, and whatsapp is slowly eroding in the west. A dumb little rebranded music app is eating their lunch. "What can we do?" "What about facebook, IN VIRTUAL REALITY?" Because absolutely the last thing anyone wants to do is see their dreary fucking facebook feed in 3d. So here we are, a rename later, somehow thinking that will do anything. The last hurrah is to pretend we somehow operate as a parent company with independent subsidiaries because our brand is so toxic that years of bad press and a myopic pivot of our core product has finally caught up to us.
- deleted 5y ago[deleted]
- vharuck 5y ago>Maybe he thought they could branch into gaming, but somehow that dream died. Personally, I saw some logic. Before social media, many people socialized in online games. They could meet and talk to new people, and navigating the map was a natural way to avoid a deluge of messages. IMO, Facebook and Twitter were the two biggest reasons MMOs lost popularity. Which, ironically, supports your point: >"What about facebook, IN VIRTUAL REALITY?" This won't be popular. People left immersive worlds for Facebook because they preferred a simple message feed they could glance at while doing something else. They often get sucked into Facebook and don't do something else, but I think putting on VR equipment and deciding not to do anything else for a block of time is enough of a barrier to make it unpopular. Even if VR ends up dominating the gaming market, VR social media will be niche.
- weego 5y agoMetaverse isn't a product or even suite of products. It's just a nebulous vibe that's trying to front-run and capture mindshare in the event that something, probably created by someone else and acquired, can navigate it and find a hit. It also has the side benefit of glossing over the general sense of toxicity over becoming a 'facebooker' that's been blooming in the industry for a while.
- unclebucknasty 5y agoWell, I'm not sure he had his marbles at the start, as he's always had that whole "unfeeling megalomaniac" vibe going. Still, FB has been on the VR/AR kick since pre-Oculus acquisition. Merging that thrust into the now-popular "metaverse" buzz may be an effort to capitalize on marketing/branding as much as anything. And, the timing dove-tails with the clear beginning of decline in their (formerly) namesake business at a time when their "acquire to maintain relevance" strategy may be nearing the end of its utility. So, this may all be a rational response under that set of conditions. But, this doesn't mean the "metaverse" is any more well-defined or meaningful on its own. And, it doesn't make me any less concerned about the idea of a world living inside Zuck's mind.
- Mezzie 5y agoFB's initial success relied on a lot of variables coming together, and Zuck is smart enough to know that. He's also smart enough to know that people are smelling weakness, and that's a bad time for him and Meta, because the parts of the tech world Zuck has allied himself with are ruthlessly mercenary and when he + Meta become a liability, all their friends and allies are going to drop them like a rock. The main contribution Zuckerberg brought to the table was an understanding of and an outlet into digital youth culture. Now we're hitting adulthood and Zuck's approaching middle-age, and you can't be the bright young kid forever. He's realizing that he needs something concrete for his power and influence to last, but I wouldn't be shocked if either: a.) The people with the decent ideas/the ones who could tell Zuck 'no, that's a batshit idea' that he'd listen to have all bailed. They're not going down with the ship. b.) He's tanked his reputation to work with so much that he can't assemble the teams he'd need in order to make something like the Metaverse actually feasible. There are no Savarins, McCollums, Hugheses, or Moskovitzes around. He has ideas, but he's so obsessed with being on top that he's forgotten that an army of a million soldiers with a commander in chief but no generals or officers is not going to be very effective. That's my take anyway.
- mring33621 5y agoMetaverse = More immersive 'Second Life'/'Roblox'/'Minecraft' but with more expensive hardware requirements? I anticipate that the biggest market for a 'metaverse ecosystem' will be virtual sex. You'll be able to buy NFTs of specific acts, performed by specific people and download them to your, umm, VR/AR accessories. I'm only half-kidding with this stupid mashup.