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A very difficult aspect of indie game development is that the quality of the end product is easy to discern. We all can tell if someone creates a game that's g
by myfavoritedog 5y ago
A very difficult aspect of indie game development is that the quality of the end product is easy to discern. We all can tell if someone creates a game that's got good graphics, sound, gameplay, is fun, etc. The indie developer who does all that has a great deal of skill in multiple areas. The harsh truth is that not everyone can be that good.
My daughter when she was around 6 years old loved to put on princess dresses and dance around singing. In her mind she looked and sounded like the cartoon characters in the movies.
One day, I pulled out an old VHS camera and set it up on a tripod for her. She danced in front of it for half an hour, recording a bunch of songs. Then she sat down to watch it. After the first few minutes, she turned to me with tears running from her eyes and yelled, "I stink!" She was inexperienced at dancing and singing, but she knew immediately from watching herself that she wasn't very skilled.
- staticman2 5y agoThere's also a subjective aspect to art. A game that I find tedious could be someone else's favorite game. Your daughter realized she didn't meet her own standards of good, but that doesn't mean she would agree with everyone else on what singers are good or bad.
- xsmasher 5y agoThere's a great audio clip from Ira Glass about the gap between your taste and your ability. https://vimeo.com/85040589 https://vimeo.com/85040589