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Yep, currently playing through DSP myself, as a factorio veteran. DSP is a great successor, even more than Satisfactory. It's amazing how well the DSP devs ha
by bduerst 5y ago
Yep, currently playing through DSP myself, as a factorio veteran.
DSP is a great successor, even more than Satisfactory. It's amazing how well the DSP devs have figured out how to scale from small factory plots to inter-planetary supply chains to galaxy-wide economies, all to build a mega project.
The only thing that's really missing (and same with Satisfactory, IMO) is the punishment for expanding too far too fast, the way the bugs in Factorio operate. DSP is supposedly adding combat later though, so we'll see how it pans out.
- enraged_camel 5y agoI'd like a greater focus on externalities, honestly. Oxygen Not Included does that really well IMO. Almost every production process has inputs and outputs, and a lot of the outputs are waste that you need to figure out either how to utilize as input in another process, or to dispose of safely and in a scalable way so as to avoid negative repercussions. Waste isn't just in the form of products either. For example, one of the challenges that sneaks up on new players is that heat is also a type of waste, and if you don't take steps to manage it (for example, by insulating your power generators), it can wreck your colony.
- jeffrallen 5y agoSpeaking of that... When people talk about limitless cheap energy from fusion reactors in 30-50 years, I wonder about goal warning from water great from all that energy consumed and turned into waste heat radiated into Earth's atmosphere.
- sudosysgen 5y agoThat will be a problem in a few hundred years of our energy consumption continues growing at this rate; I've done the math on this website a year or two ago.
- kuschku 5y agoAt the rate our energy consumption is growing, even if we avoid climate change wrecking our society today, the heat waste of our energy production will start to eclipse the effects of climate change in only a few centuries, at most a millenium. Which isn’t that long of a time.
- sudosysgen 5y agoYes, I think we are in agreement?
- beaconstudios 5y agoDepends on the source of energy production - if we're drawing all our energy from solar and wind, then we're not introducing new energy into the earth. That's the problem with fossil fuels - we're reintroducing sequestered carbon into the atmosphere; if we were to burn wood instead and keep the carbon cycle in balance then it wouldn't be an issue. Nuclear energy does introduce new energy though, so that could cause issues.
- sudosysgen 5y agoThat's actually not true. If we use solar energy, we are reducing the albedo of the earth, thereby introducing more energy than otherwise. As far as wind, you are correct, but the amount of wind energy we can harvest is limited enough that there simply won't be enough at that point assuming that trend. Similarly with wood, at that point we would just run out of wood.
- zrobotics 5y agoQuestion-are we reducing albedo with solar? Solar cells appear more reflective than soil; I wouldn't think that albedo would be reduced unless we were putting solar cells over the ocean. Do you have a source for this, that's an interesting conundrum but seems counterintuitive. I would think that solar cells actually reflect more heat than they absorb, I have had to work around them and they act as though they reflect more heat than soil. If you can back that claim up, I'd be really interested in reading more.
- mcv 5y agoThe energy we produce is still a minuscule fraction of the energy we receive from the sun, so it will be a long time before that will be an issue. Also, I'm increasingly doubtful we'll see practical fusion energy in this century. We'd better focus on using the energy that's already here: sun, wind, etc.
- bduerst 5y agoYeah, ONI is fantastic in this regard. I find myself struggling with it in late game for precisely this reason - if you don't lay the ground work for things like heat when building your initial setup, it's much harder to rip it up and move on. With DSP you can just move to another planet and rebuild, which is great from scalability but less important challenge wise.