4 ms·
Let me hijack your explanation starting from this point: D = (x₁-1)² + (x₂² + … + xₙ²) Since all the xₙ² sum to 1, as the dimensionality grows (∑xₙ²→1 as
by WithinReason 5y ago
Let me hijack your explanation starting from this point:
D = (x₁-1)² + (x₂² + … + xₙ²)
Since all the xₙ² sum to 1, as the dimensionality grows (∑xₙ²→1 as n→∞) each individual xₙ will converge towards 0. Since x₁ is almost 0, therefore the (x₁-1)² term will be almost 1.
Since we know that ∑xₙ²=1, and that x₁² is almost 0, then we also know that ∑xₙ² - x₁² is almost 1, which is the 2nd half of the above expression for D. So the average distance converges to "almost 1 + almost 1", which "almost 2", which is the diameter.
- Retric 5y agoClose, the distance formula is square root of (X1^2 + X2^2 …). So exactly 1 gives a distance of 1, but almost 1 + almost 1 gives a distance of almost square root of 2.
- WithinReason 5y agoGood point!
- akomtu 5y ago"each individual xₙ will converge towards 0" I'm not sure it will. x1 is chosen randomly in the -1..1 interval. I dont see how the million other dimensions would force it to stick to 0. Those N other dimensions shrink the stddev(xi) by sqrt(N), though.
- WithinReason 5y agoThen try normalizing a random 1000-element vector. The average of the vector elements is around 0.027.
- akomtu 5y agoThe fact that average of D is sqrt(2) is the easy part. But average doesnt mean that random D values would concentrate in that spot. D may be evenly distributed. So the question is what's the variance of D? Using your formulas above: D^2 = (1 - x1)^2 + (1 - x1^2) = 2 - 2x1 We know that x1 is 0 on average, but its distribution is restricted by the fact that we choose a random point on the n-sphere. So what's the probability of that random point falling into a thin stripe where abs(x1) < eps? And how does this probability behave for large n? This eps-stripe is basically the (n-1)-sphere of width eps, so the stripe's area A(n)=eps•S(n-1), and so our probability p=eps•S(n-1)/S(n). The "magical" property of n-spheres is that their area grows at first, reaches maximum in 7 dimensions and then falls off rapidly to zero. Using formulas from wikipedia, I get: p = eps•(n/4)^(n/2) for large n. In other words, the distribution of x1 approaches the look of the delta function at the n^n pace and for all practical matters, D=sqrt(2) with high precision for n > 10. Where