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Do you increase revenue with hard DRM measures? I believe it depends. I did pass games because of their DRM requirements and that includes Blizzard for the last
by raxxorrax 5y ago
Do you increase revenue with hard DRM measures? I believe it depends. I did pass games because of their DRM requirements and that includes Blizzard for the last few years. They don't need my money as they were doing fine, but their obnoxious battle net certainly drove me away. Same is true with a lot of other developer specific platforms. I accept some because they provide added value, but the vast majority of DRM does not.
On the other hand other services have proven that piracy is most often a service issue. There will still be piracy, but it is questionable if those users were able or willing to spend anything in the first place.
- asdfasgasdgasdg 5y ago> Do you increase revenue with hard DRM measures? Game devs believe that these measures benefit revenue enough that they keep on adding them, despite significant technical and reputational cost. So, absent evidence to the contrary, I suspect the answer is "yes."