3 ms·
>Nintendo didn’t retain the ideas in later hardware bruh, have you ever played a Nintendo Switch? It's essentially the culmination of Wii-era motion controls +
by aero-002 5y ago
>Nintendo didn’t retain the ideas in later hardware
bruh, have you ever played a Nintendo Switch? It's essentially the culmination of Wii-era motion controls + the WiiU's console/handheld split.
Every fucking shooting game on the Switch is nowadays released with motion controls (for gyro aiming). The joycons are basically sleeker Wiimotes with better motion sensors. Saying that the Wii's revolution was just a passing fad for Nintendo is hella disingenuous.
- randomhodler84 5y agoI own a switch. It’s not the same as the wiimotes or the physical game gimmick ala wii sports. The physical movement was a big part, similar to what VR is trying to do now. I think in generally the switch is awesome but it’s closer to a traditional console GBA or DS. Nintendo threw away what was a gimmick and what parts were making good gaming experiences.
- pbhjpbhj 5y agoRing Fit Adventure or Just Dance is a very Wii-like experience. Other games use Switch controllers in a very similar way to wiimotes. I think what has happened is the platform has opened up to more non-Nintendo games and diluted the focus on movement that was in a lot of games for Wii/WiiU. Motion control has gone mainstream too, all controllers have tilt sensitivity, so that doesn't seem as big a thing. Maybe your right that people choose to use stick controls in preference to macro-movements of controllers.
- AnIdiotOnTheNet 5y agoThat's because the motion controls largely didn't work for that kind of thing outside of a few gimmicky titles. Their use in the Switch is far more natural and integrated, so of course it doesn't feel like a gimmick.
- fomine3 5y agoSo Switch combines DS/Wii/WiiU style game in one hardware. Well done.
- johnhowardstein 5y ago