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I don't think so. Since consoles more and more resemble PC hardware it probably will become easier in the future for any platform. On console you can develop s
by raxxorrax 5y ago
I don't think so. Since consoles more and more resemble PC hardware it probably will become easier in the future for any platform.
On console you can develop some things differently, a prominent example is physics and player input depending on frame rate and the renderer. That is perfectly fine since you have a completely controlled environment on consoles. It can solve some problems that are otherwise much more complicated to implement.
But on PC where everyone has different hardware this will cause problems. But lately, also with the variants that console manufacturers release, development for consoles and PCs has become more similar, so porting should be easier as a result.
- phendrenad2 5y agoAlso, a Windows/Linux game needs to have a windowed mode, and work at weird resolutions, so you need a GUI library like GTK or Qt. Console games just run fullscreen.