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we use WASM heavily, but outside the browser and integrated into our own "game" client & server as a powerful sandboxed cross-platform runtime environment. we
by repi 5y ago
we use WASM heavily, but outside the browser and integrated into our own "game" client & server as a powerful sandboxed cross-platform runtime environment.
we write our WASM modules in Rust as well and share a lot of crates from our native Rust code and GPU Rust code.