2 ms·
Are you talking about the dev tools or the mister itself? I have a 7,4 and 3 year old. All three prefer the mister menus over retroarch and they can put their f
by flatiron 5y ago
Are you talking about the dev tools or the mister itself? I have a 7,4 and 3 year old. All three prefer the mister menus over retroarch and they can put their favorite games on and do save states etc themselves no problem.
- rwmj 5y agoThe MiSTer itself. It's still a great system.
- flatiron 5y agoSurprising. What about the menuing itself do you dislike. My kids can’t get around retroarch no matter the theme. Mister they just go to the core. Select it. It drops in in the cord directory of games. They select it. And they play. Retroarch is Roms folder then they select the core and if they don’t select the right one their save states aren’t there and their configs aren’t there. Good luck doing 5x scaling with retroarch too.
- rwmj 5y agoThat's kind of my experience with the MiSTer UI - confusing, deep menus, unclear what button gets to what menu or how to get back, etc. I now wonder if there may be several MiSTer UIs and I'm just using the wrong one?
- staticman2 5y agoMy only experience with Mister is playing SNES games with the device my brother set up on a CRT tv. Playing an SNES game is just a matter of choosing the SNES core, picking the game rom from the default directory, and learning the hot key combination on the controller to go to the save menu to save your in game save file to the sd card. For this use case it's easier than Retroarch- you don't need to fiddle with resolutions since everything outputs natively to the CRT and you don't need to fiddle with cores since only 1 core exists per system. Maybe there's more complex features that are harder to use, but as a replacement for a super nintendo I find it to be dead simple to use once setup.