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There’s Shadertoy and Three.js although the main reason we don’t see many 3D web games is both Steam being where the money is, portability to consoles and asset
by meheleventyone 5y ago
There’s Shadertoy and Three.js although the main reason we don’t see many 3D web games is both Steam being where the money is, portability to consoles and asset size. The latter in particular makes the web unattractive to game developers used to delivering gigabytes. It’s a different mode of production and people won’t make that switch en masse until someone proves it out.
Now Blender is really good we’re seeing a lot more indie games exploring low-poly 3D aesthetics. Further the increasing viability of using more compact formats like SDF hopefully means we see even more people realising they can actually build something on the web.
- WithinReason 5y agoThe Xbox actually has a working browser: https://www.youtube.com/watch?v=vw_4kiYvEmE https://www.youtube.com/watch?v=vw_4kiYvEmE
- meheleventyone 5y agoYeah we shipped by accident on it thanks to that: https://twitter.com/bobbydigitales/status/1441446078511939591 https://twitter.com/bobbydigitales/status/144144607851193959... You can even plug a keyboard and mouse in and use all our game editors.