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Either you have a tooltip explaining the function or you have to test it to understand what it does. But to test something you want to know it doesn't cause pro
by worldsayshi 5y ago
Either you have a tooltip explaining the function or you have to test it to understand what it does. But to test something you want to know it doesn't cause problems.
I feel like this is some fundamental UX dimension here. Cost and risk of learning. How much time do I have to use to learn all the commands or find the right command and if I have to try it what is the risk of breaking something?
Just as relevant in cli applications.
- jessaustin 5y agoAnother thing that helps is a predictable, reliable undo function. If the user believes that any action is easy to undo, unknown actions won't be so scary. Of course, this is sort of a chicken-and-egg problem, because other than ctrl-z in certain desktop environments (in which environments undo is not always either predictable or reliable), there is no well-known idiom for undo.