5 ms·
Doesn't using a one-hex-per-state model basically defeat most of the benefits of using hexagons in the first place? This seems like a bit of cargo-culting the i
by abeyer 5y ago
Doesn't using a one-hex-per-state model basically defeat most of the benefits of using hexagons in the first place? This seems like a bit of cargo-culting the idea that hexagons are good for maps without actually understanding why.
- robbedpeter 5y agoThey look neat, and that's probably a sufficient reason for most people to use it. For anyone looking at optimizing some problem for which hex grids are a solution, they're not likely to be using excel, I think.
- bartvk 5y agoIt wouldn't surprise me if the author is an avid D&D fan, and was looking to make RPG maps on company time.
- JadeNB 5y agoThere's no reason to assume someone working with Excel is necessarily doing so on company time, I think.
- s_dev 5y agoYou surely mean a dedicated Civ player perhaps.
- colejohnson66 5y agoNo love for Catan?
- mrguyorama 5y agoD&D doesn't use hexes for combat mapping. The rules are designed with squares and adapting them for hexes would require house rules
- bartvk 5y agoSearch for “hex crawl”, it’s a sandbox style campaign.
- zokier 5y agoI think the biggest question is can hex grid approximate US state topology/geography better than square grid, which would be the main alternative. Intuitively I'd guess yes, but would be nice to verify that. Similar maps using square tiles: https://marcsoares.ca/designing-a-better-tile-map-of-the-united-states/ https://marcsoares.ca/designing-a-better-tile-map-of-the-uni...
- buryat 5y agothere more square us states than round states
- zokier 5y agoBut majority of states have borders with >= 4 neighboring states and on top of that you have coastlines, so that leads me to think hexes might work better.
- james-skemp 5y agoWisconsin bias, but I'm glad they decided upon a map that didn't have WI above MN and MI, but the placement of NY is crazy.
- zokier 5y ago> the placement of NY is crazy. I tentatively agree, I'd try harder to keep coastal states on the "coasts" in such tile map. That being said, I don't know how hard that would be in practice.
- james-skemp 5y ago> I'd try harder to keep coastal states on the "coasts" Especially for states where the coast is one of the defining characteristics of the state. :) For the final map I think that coast could have been increased in size. But you're right that could have had cascading effects.