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I love Godot! I really find it pleasant to work with. It was designed decades after Unreal and Unity so it is much cleaner conceptually. Although admittedly
by georgeecollins 5y ago
I love Godot! I really find it pleasant to work with. It was designed decades after Unreal and Unity so it is much cleaner conceptually. Although admittedly less fully featured and less optimized in some places like physics.
As engineers, people on this forum should support open source alternatives for game engines. So much AR / VR software is going to depend on this. I don't care if it is Godot, LJGL, Resy or what have you, we should get behind it.
- Mikeb85 5y agoActually first version of Godot was made in 2007 so it's only a couple years older than Unity (2005) and only 9 years older than Unreal (1998). It's probably cleaner conceptually though as it was pretty simple when it was open sourced (2014 I think?), so less baggage to fix, versus something like Torque3d which never really caught on after it was open sourced, despite being more fully featured than Godot at the time.
- georgeecollins 5y agoI didn't know that. I actually saw a demo of Unreal in 1997 at Activision. We were thinking about using it for an upcoming game. Even then it seemed like a revolutionary engine. It's funny in retrospect because as I recall the big issue was we didn't trust them to finish because their previous game was like "Jazz Jackrabbit" or something like that.
- deleted 5y ago[deleted]