4 ms·
re: earlier than the 90s, I grabbed this link [0] from another metaverse thread, showing some 80s VR research (Judging by hardware, Sun-3, a macintosh, mentione
by jazzyjackson 5y ago
re: earlier than the 90s, I grabbed this link [0] from another metaverse thread, showing some 80s VR research (Judging by hardware, Sun-3, a macintosh, mentioned 20Mhz 386, otherwise no dates), I wish there was more info of who the people are, I would love to read their papers. At a Q&A near the middle, a researcher suggests allowing anyone to create content is a threat to the old publishers, pretty prescient but also typical 80s silicon valley I guess, but what do I know, I wasn’t born yet.
Also I rewatched Johnny Mnemonic today (set in 2021!) and apparently some form of that was written in 1981.
I realized what irk’d me so much about the Facebook’s presentation was that it had none of the flavor/aesthetic of being inside the computer, just a simulated mansion on the beach, super unimaginative, no attempt to explore the medium.
[0] https://youtu.be/5FC4UQDm_mQ https://youtu.be/5FC4UQDm_mQ
- e12e 5y agoThere was of course Habitat, and later World's Away. I came across this 1996 wired article about the "metaworlds" of the time: https://www.wired.com/1996/06/avatar-2/ https://www.wired.com/1996/06/avatar-2/ There's also the classic: "The Lessons of Lucasfilm's Habitat" Chip Morningstar and F. Randall Farmer Electric Communities > This paper was presented at The First Annual International Conference on Cyberspace in 1990. It was published in Cyberspace: First Steps, Michael Benedikt (ed.), 1990, MIT Press, Cambridge, Mass. http://web.stanford.edu/class/history34q/readings/Virtual_Worlds/LucasfilmHabitat.html http://web.stanford.edu/class/history34q/readings/Virtual_Wo... Ed: see also this comment for habitat revived: https://news.ycombinator.com/item?id=29055742 https://news.ycombinator.com/item?id=29055742