7 ms·
It took that long because you do not NEED generics.
by tonetheman 5y ago
It took that long because you do not NEED generics.
- colejohnson66 5y agoWell, no language ever needs features. We could all write software in C or even assembly, but we don’t because abstractions are nice. Generics are an abstraction. Take C# for example. The `System.Collections.Generic` namespace is full of generic collections (surprise!) that allow more type safe code. If I have a `List`, I can’t guarantee there isn’t something I don’t want in there (that could cause a runtime exception I don’t catch). But if I have a `List<IFeature>`, I know that everything in the list implements `IFeature` (barring compiler bugs and unsafe code).
- grey-area 5y agoAbstractions are not always nice. One of the nice things about go is it doesn’t have many abstractions and most of them are carefully thought out. I don’t want to have to inhabit somebody else’s abstractions all day at work, I want the language to get out of the way, which go does quite well IMO.
- closeparen 5y agoWhen I don’t like how something was done in a Go codebase, I’m generally SOL, since it was repeated so many times that there aren’t enough hours in the day to change them all. When extremely motivated, I’ll script manipulation of the AST, but that’s a pretty extreme thing to have to do.
- candiodari 5y agoAbstractions add a great deal of "default", potentially very complex, behaviour. This is great when starting a greenfield application. Even in extreme cases like RoR they work and quickly get a whole lot of things running. Fantastic. My newfangled thingamabob does something! And then the application grew and you have the guys who have to watch and keep the application online when it's business critical. They HATE abstractions. Because 7 abstractions that are used throughout the application means there's 127 cases the developer hasn't thought through, at least ten of them a ticking time bomb. That's 128 possible cases, one of which the developer has actually thought about, 5 they have verified to be reasonable. An easy case to show what's happening is the suggestion every new developer makes. "I'll just have a thread per connection, that's easy". And yes, it's very easy to get it running. It doesn't block during dev, it handles multiple connections and generally does the job. And it's absolutely guaranteed to crash you server for 10 different reasons in production. And yet, every new developer will (and should) do it. There's just 2 camps developers in the world, who don't agree and this won't seriously change. Learn how the "other camp" thinks and you'll do better.
- dnautics 5y agoI think you're confusing abstraction for framework.
- adrianN 5y agoScripting manipulation of the AST is something that tooling can make much nicer. That might not exist (yet) for Go, but I think there is a lot of value in making the language easy to understand for tooling. Compare for example the quality of IDEs for Java vs C++. But this is of course orthogonal to generics, as you can make generics friendly to tooling as well, see Java.
- dnautics 5y ago"and most of them are carefully thought out." Is this stockholm syndrome or something? For example, JSON. Also, the time abstraction is completely bonkers. If you want to multiply a 500 milliseconds with a user-given value (suppose I want some number of half-seconds), you must first cast the user value to milliseconds, then multiply, so you are multiplying 500 milliseconds times (say, 4 milliseconds) to obtain 2000 milliseconds. And don't get me started on goroutines/channels. You are supposed to "share state by communicating" and not "communicate by sharing state". That's great. But at some level, you must bootstrap knowledge about the state of the channel, which is fundamentally shared state by the low-level nature of the channel. When you've worked in systems which have really thought out carefully what it means to have a no-shared-state system, the go system looks like it's been put together by either amateurs or fools.
- grey-area 5y agoThere’s certainly lots to criticise in Go, as in any language, that’s why I said ‘most’, though I’d say it was peak HN hubris to say it was put together by ‘amateurs or fools’. JSON is not related to go but perhaps you have some problem with the JSON parser? Works fine me… Personally I don’t find the time constants a problem at all, I’m not keen on the time parsing layout, but that’s relatively minor. Channels I don’t have strong opinions about and goroutines if used sparingly I’ve found a nice balance of utility and simplicity for creating threads, but I recognise I’m not really qualified to argue about them.
- dnautics 5y agoIt's not hubris, if you've seen something else to compare it to. I'm not claiming to have made something better, I'm claiming to have used more well thought out systems. I know Rob pike isn't an "amateur" in the strictest sense (he might be, at "designing a pl"). I'm not convinced he isn't a fool.
- wwalexander 5y ago> you must first cast the user value to milliseconds Incorrect. You must cast the user value to a time.Duration, since Go is a type-safe language, and like most type-safe [1] languages, its numerical operations generally require their operands to be of the same type. You might be thinking of multiplying a user-provided value by a constant (of type time.Duration) defined by the time package, like time.Millisecond or time.Hour. I’m under the impression this is a very intentional choice to require user-provided values to be explicitly annotated with their units. Some implementations/variants of durations use nanoseconds, some milliseconds, some seconds, and requiring this assumption to be explicit in the code helps avoid critical bugs like the Mars Climate Orbiter failure. [2] The time package (and other stdlib packages) definitely has some warts, especially the time format parsing, but I’ve always appreciated the approach taken for durations. [1] We could get into more advanced type inference here like Rust’s From/TryFrom traits, but the debate between simplicity vs. expressiveness in Go has been retreaded here tens of thousands of times and I doubt either of us has anything new to say on the topic. [2] https://en.m.wikipedia.org/wiki/Mars_Climate_Orbiter https://en.m.wikipedia.org/wiki/Mars_Climate_Orbiter
- phillipcarter 5y agoGo, like every language, has plenty of footguns and head-scratching behaviors as well. Don't confuse your familiarity and personal preferences for universal properties of the language.
- closeparen 5y agoTo be fair, Go has typed maps and slices. You just can’t implement your own generic collections, or generic operations over collections. Those two will get you decently far.
- vips7L 5y agoBut that’s all go has. It doesn’t have typed Sets, typed ordered maps, etc.
- BoorishBears 5y agoI don't know how people were looking at these Java 2.0-esque kludges and still arguing generics were superfluous but I'm glad it's landed: https://github.com/elliotchance/pie https://github.com/elliotchance/pie