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I don't see any practical way they can detect qemu that can't be patched. Here's one patch that supposedly works with battleeye: https://github.com/WCharacter/
by throwing_away 5y ago
I don't see any practical way they can detect qemu that can't be patched.
Here's one patch that supposedly works with battleeye: https://github.com/WCharacter/RDTSC-KVM-Handler https://github.com/WCharacter/RDTSC-KVM-Handler
The current situation is that they could probably use server-side heuristics to detect players behaving oddly, review the case, and ban according.
But also I wouldn't be surprised if there were already bots using machine learning to autoaim based on video signal out of the PC with aiming done as a "real" HID mouse.
If we can train a car to drive, we can certainly train a computer to find and click faces in cod.
- disgruntledphd2 5y ago> If we can train a car to drive, we can certainly train a computer to find and click faces in cod. But we can't really train a car to drive yet, and it seems unlikely that the full problem (i.e. Level 5) will be solved in the next decade or so.
- kingcharles 5y ago15 years or more ago when I was writing Star Wars Galaxies bots I spent most of the time making them do all sorts of dumb shit, making silly errors, clicking on the wrong buttons etc so they seemed human. The fact the bots were grinding 24x7 365 days a year without a pee break didn't seem to throw up any red flags luckily.