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> The gaming industry would like to have a word And I would like to have a word with them. They've been given free reign to turn our kids into absolute digital
by MetaWhirledPeas 5y ago
> The gaming industry would like to have a word
And I would like to have a word with them. They've been given free reign to turn our kids into absolute digital junkies (this is coming from a self-diagnosed sometimes-addict who realizes these kids are on another level), deliberately dangling carrots that reward 24/7 engagement in the activity.
> digital entertainment isn't as easy to publicly mark as 'bad' as drugs were
Definitely true. We need a way to differentiate between Super Mario Brothers and Mega Crack Force Gacha Legends Online.
- mckirk 5y agoI agree completely. I've had the chance to slowly grow up with video games and witness their evolution, and still it's really hard to withdraw myself from the allure of 'just one more round of Apex Legends' and the like. And why should I try so hard, they are great games, after all! It's decades of development in 'addictiveness tuning' unleashed upon the brain as a stationary target... I really feel sorry for the kids that never knew anything else.
- raxxorrax 5y agoCompletely true, I think the mobile sector is the worst offender. That said, people can perfectly spend insane amounts of time on titles that doesn't employ these mechanisms. But the industry got far worse in more recent years.