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Epic launches anti-cheat support for Linux, Mac, and Steam Deck
- peanut_worm 5y agoI could totally see Linux hitting 5+ percent market share for desktops on the next couple years
- sylens 5y agoI think at this point I just need a Google Drive client. 1Password is already there, Obsidian is there, I'm ready to go
- kaladin-jasnah 5y agoInSync? Not first party, but I heard everywhere it's really good.
- Karsteski 5y agoI've been using it for the past year. Works perfectly find, no complaints. Definitely worth the $40CAD I paid,even if I plan to move away from Google Drive in the near future
- duncanawoods 5y agoI used InSync with a mounted drive. I rebooted and it ran before the drive mounted and deleted my entire online google drive contents and then deleted the local files when the drive mounted. The google UI is such garbage that you can't undelete 1000s of files so I had to write a script against it's API that ran for a few days restoring everything. Sucked.
- wyufro 5y agoUbuntu supports Google Drive out of the box, it appears in the file manager. Probably it's Gnome doing the actual work, I haven't really bothered to learn it well.
- sylens 5y agoWas not aware of this, interesting
- lights0123 5y agoIf you want client, not necessarily sync, GNOME has it built-in. It'll mount your Drive using FUSE.
- sneak 5y agoWhy would you run Linux and use Google Drive? If you don't care about FAAN(M)G reading your data and activity, Windows is simpler and has better compatibility.
- sylens 5y agoConsider that I may use a tool like Google Drive for a subset of data that I don't feel is particularly sensitive or identifying in nature
- sneak 5y agoYou can't use Google Drive without providing identifying information (a phone number or a payment card) to Google.
- coolspot 5y agoEncFS over GDrive/Dropbox is great!
- ajsnigrutin 5y ago2022, year of linux on the desktop!
- peanut_worm 5y agoFor once it might be!
- austinshea 5y agoI doubt it. Desktop computers haven’t been relevant since 2008ish, and were struggling to maintain relevance after the 4th gen Intel GPU/Power-consumption changes. Headless servers and consumer electronics are, already, largely using Linux.
- symlinkk 5y agoGo to Twitch.tv, everyone there will be on gaming PCs.
- throwaway2048 5y agodesktops are effectively the only thing people play PC games on.
- stinkytaco 5y agoIf anything, this is the reason Linux could hit that point. Desktops are increasingly for specialized applications: gaming, development, content production, etc. If you just need general consumption, you probably have a tablet or phone. I could absolutely see Linux hitting 5% just because people who would never use Linux have stopped using a computer at all.
- A4ET8a8uTh0 5y agoAnd yet we just went through a massive GPU shortage suggesting Desktop is alive and well. Do we have any recent industry stats on this?
- MMS21 5y agoHave you not heard of the crypto miners buying up all GPUs
- A4ET8a8uTh0 5y agoIt is a factor. It is hard for me to argue that it did not have significant impact and I don't really have hard data. That said, all the people in my circle with remote jobs upgraded their desktops or lappies. It cannot be an insignificant number given initial pandemic panic and current delta resurgence. And between China cracking down on bitcoin ( check 3060s prices there and you will be left wondering why the prices did not drop significantly here ), Treasury issuing crypto guidance on ransomware payments, and eth moving to POS, it is harder and harder to blame crypto miners. Frankly, they sound like convenient scapegoat. I won't go into details, but I had the option of buying 3070 yesterday and 3090 2 weeks ago. I passed on both precisely due to recent uncertainty.
- nivenkos 5y agoI've been using it at work the last 6 months. Only issue I've hit was Tableau Desktop has no Linux support (but hopefully we can migrate to Looker, as Tableau sucks anyway).
- 015a 5y agoI'll go on the record and say above 5% by December 31st 2022. Depending on who you ask, its at ~2% today. If that feels high to you, remember: it includes Chromebooks. As it grows, you'll absolutely hear people say "Chromebooks" or "Steam Decks should be their own category, they don't count". These arguments effectively reduce to "Linux cannot be popular, so I'll move the goalposts so it never is." Ignore them, and pour cement around the goalposts: running a distribution of gnu/linux. Of course, if all we cared about was the "linux" part of gnu/linux, then its already the most popular operating system kernel in use by mankind. Its already won.
- faho 5y ago>Of course, if all we cared about was the "linux" part of gnu/linux, then its already the most popular operating system kernel in use by mankind. Its already won. Except the "linux" part matters to the actual user not one bit. Android is a fairly walled garden no matter what kernel it uses. It's an implementation detail.
- kaladin-jasnah 5y agoI'm curious as to why should the Steam Deck be in its own category. To me, it runs a mainstream, open and not-locked-down Linux distro. I could see an argument for Chromebooks being in their own category, but the Steam Deck, in my eyes, is a legitimate "full" Linux device.
- bicolao 5y agoBranding is important and an ordinary person (I think) will hear more about Steam Deck than Linux. And it makes sense that it's in its own category (or rather, game console category) because it's made for that purpose. The fact that you can do whatever you want with the HW is just a bonus. PS. Nice user name. But why pair those two? :D
- kaladin-jasnah 5y ago> Branding is important and an ordinary person (I think) will hear more about Steam Deck than Linux Fair point, I say. But people will know that KDE and Linux exist a bit more now, since they're kinda intertwined. > PS. Nice user name. But why pair those two? :D You're the first one to notice! And I paired them since if they married at the end of arc 1, it'd be the the most satisfying ending for me. And also, their mental states and stuff seem to be weirdly aligned, so I feel like they'd be the best fit for each other. It's also what I feel that pairing is the one that the least number of people would expect (:
- legohead 5y agowhy would anyone other than programmers/devops/IT pros have anything to do with Linux?
- jakogut 5y agoIt doesn't spy on you. It gives you freedom of choice when it comes to desktop environment, and what software you run. It's not developed by anti-competitive tech giants.
- KaoruAoiShiho 5y agowhy would anyone other than programmers/devops/IT pros have anything to do with Linux?
- samtheDamned 5y agoI could see it becoming big with pc gamers for how much you can tweak the OS itself to eek out as much performance as you can get. They also tend to want to personalize their PCs a lot and with linux they'd have a whole new level to that with the customizability of the desktop experience itself.
- superkuh 5y agoNot if Epic keeps buying independent video games that support linux, saying they won't change anything, then 6 months later removing linux as a playable platform (rocket league). That they're trying to develop a linux anti-cheat does not indicate they will actually support linux. It doesn't even indicate they won't actively kill linux games as their long history proves.
- BeefySwain 5y agoSome additional context here: https://www.gamingonlinux.com/2021/09/epic-games-announce-full-easy-anti-cheat-for-linux-including-wine-a-proton https://www.gamingonlinux.com/2021/09/epic-games-announce-fu...
- tlackemann 5y agoI literally just posted a comment in an earlier thread that the only reason I dual boot Windows is for EAC support. This is awesome news. We can finally play Fallout Guys on linux!
- theandrewbailey 5y agoI assume that affected games need to be patched to include a newer EAC.
- BeefySwain 5y agoThis appears to be correct.
- francislavoie 5y ago"Fallout Guys" haha, I think you meant Fall Guys.
- tlackemann 5y agoI was so quick to reply, yes Fall Guys. Thank you kindly
- Comkid 5y agoI played Fall Guys on release on Linux, it worked quite well. Came back a couple of months later to it just blackscreening on launch and I realized they had added EAC sadly. This is great news
- halfcreative 5y agoAwesome! So what does this mean for me? Will I be able to launch Apex legends without getting booted right now? How long will i need to wait for my favorite games to start working?
- zaptrem 5y agoOnly for games that use EAC.
- ziml77 5y agoThe page specifically says that these new versions of EAC are for native builds. So it's on Respawn now to provide that to players.
- chaorace 5y agopsssst Try reading a little more of that page you just quoted. I think you may have missed something important
- krastanov 5y agoI am very happy about this, but how is it possible without the typical "root access / rootkits" invasiveness of anticheat software!?
- gruez 5y ago>how is it possible without the typical "root access / rootkits" invasiveness of anticheat software!? It probably does require root/kernel access. If you're not a fan of that, your only option is cloud gaming.
- amarshall 5y agoI run games in a VM to isolate things. Some anti-cheat detect a VM and just assume you’re a cheater and exit the game, but I just don’t play those games.
- zdw 5y agoWhat permissions does this require? A kernel module? Something that watches all processes all the time? Messes with input settings or breaks assistive devices? On windows, a lot of the actions that "anti-cheat" software takes is indistinguishable from a rootkit.
- judge2020 5y agoArguably necessary when cheats people install themselves are actual rootkits.
- 10000truths 5y agoNot 'arguably necessary'. Cheats can just as easily be detected from the server side through statistical analysis.
- gruez 5y agoThat can only detect obvious hacking. Subtle hacking is hard enough to detect that you'd either have to accept high amounts of false positives or false negatives.
- AmericanChopper 5y agoEliminating obvious hacking would be an improvement in a lot of games. You can get good enough to outplay a waller with a subtle aimbot, especially considering the cheaters are typically not very good at the game. The “rage hacks” offer no level of counter play at all.
- shreddit 5y agoThat so called “guessing” has an awful amount of false positives
- ketralnis 5y agoOh great, so you've solved the problem then. The entire industry just hasn't discovered your one simple trick. You should let them know.
- nitrogen 5y agoThis is cool. Nothing ruins a game like someone cheating. What are the security implications of running an anti-cheat system on Linux? Do I need to give it root access?
- danvayn 5y agoLike another said in this thread, yes you would but it's because some cheats are rootkits. It's a little invasive but doesn't seem as problematic as other ACS like Riot's Vanguard, which is always on and China-owned.
- yesbut 5y ago> China-owned State owned is problematic, I'm not in disagreement with you. But so is corporate owned. I'd like to see an industry standard anti-cheat root-kit developed as a publicly reviewable open source project at the very least.
- temporarrry0923 5y ago>I'd like to see an industry standard anti-cheat root-kit developed as a publicly reviewable open source project at the very least An anti-cheat is one of the few areas that truly would ruin its security by going OSS. A cheater can quickly enumerate every method the AC uses to detect cheats, then they know EXACTLY which goalpost to kick into, per-se. 85% of Vanguard's effectiveness is their CONFUSING ban protocols, whether that's delaying a ban to confuse someone testing what's bannable, not divulging details about what avenues are tested, constant updates that aren't specified anywhere, etc. Case in point, even in CSGO: Just changing the offsets of some game values will break some cheats for several days.
- yesbut 5y agoThen handle it server side. Anything you ask the user to install into their kernel should not be closed source.
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- jerf 5y agoWhat does this involve on Linux? Reading the docs there's a reference to a "client module" for Linux but the link seems to be broken. Is this going to require a linux kernel module or something to work, or is it pure user space?
- b8 5y agoHmm I wonder how intrusive EAC is on Linux, and Macs. I seem to recall that they look for visiting blacklisted websites in some browsers a while back. Also I wonder how their VM detection is for linux, and macs.
- judge2020 5y agoBlizzard's Warden anti-cheat was rumored to collect your process list and/or open window titles at one point, but IIRC they weren't substantiated. https://wowwiki-archive.fandom.com/wiki/Warden_(software) https://wowwiki-archive.fandom.com/wiki/Warden_(software)
- henhouse 5y agoI know that it can checksum files, search through drivers, scan memory addresses, etc. I think I can read registry keys as well. That’s just what I know of the 2005-2008 era of Warden implementation. See vanilla implementation: https://github.com/vmangos/core/pull/1295 https://github.com/vmangos/core/pull/1295
- doublerabbit 5y agoI feel that if we can could work on introducing more online cross-play, the gaming community would be a better place. There should be no reason why I can't play online with Xbox and PlayStation players.
- cmeacham98 5y agoAt least on Playstation, that is 100% Sony's fault. They refuse to let you have cross-platform play unless your game is huge. Unsure if Microsoft has/had similar policies for Xbox games.
- dyingkneepad 5y agoThat doesn't make sense. The main reason in favor of letting cross-platform play is exactly unfragmenting the player base. I'm sure I'll never run out of PS4 players to fight against in Fortnite or CoD of whatever, but I simply can't find an opponent when I play Skullgirls on PS4, while on Steam I can. Games with a small population benefit immensely from crossplay. That said, if I'm on a PS4 (a platform where cheating is much harder than PC) and the game is well populated, maybe I don't want to play against PC players, as I don't want cheaters. There's also the mouse+keyboard vs pad thing for FPS games.
- nitrogen 5y agoThere's also the mouse+keyboard vs pad thing for FPS games. You can get adapters for older consoles that will convert mouse+keyboard input to control pad input. I haven't used consoles in years, so I'm not sure if they're available for newer generations.
- mmis1000 5y agoEither mouse people destroy the controller people totally. Or the controller people destroy the mouse people totally because aim support is too strong. Balance between these two never works. Apex has this problem almost since forever after allowing mix of these two.
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- bcrescimanno 5y agoFor context, ProtonDB is a database of Steam games and how well they work on Linux through Wine/Proton. A huge number of the "borked" games are using some kind of anti-cheat and that's the main reason the game doesn't work. EAC is one of the most-used anti-cheat systems in gaming. Between EAC and BattleEye, you're hitting the Pareto Principle for anti-cheat support. Four of the top 10 Steam games use anti-cheat and therefore cannot run currently. Two of those four use EAC. https://www.protondb.com/ https://www.protondb.com/
- judge2020 5y agoWorth noting that the VAC games on that list, CS:GO, TF2, and Dota 2, have effectively given up on actually detecting and preventing cheaters and now rely on server-based or community-consensus methods of finding and punishing cheaters (with TF2 being the exception with how little maintenance Valve performs on it). Both CS:GO and Dota 2 have a report+overwatch system where users watch a replay to determine if someone is exhibiting suspicious cheating behavior. The server side of this is VACnet where it uses heuristics like mouse movement or [in Dota] clicking out of regular camera bounds to detect these cheaters and expedite them to the Overwatch queue. You can readily download the biggest script client for Dota 2, and VAC ban waves for using it have been unheard of for years now (you only get an in-game ban when enough other players verify the cheating via Overwatch). https://youtu.be/SnRgW54EWwA https://youtu.be/SnRgW54EWwA https://www.pcgamer.com/vacnet-csgo/ https://www.pcgamer.com/vacnet-csgo/
- hpfr 5y agoI can’t quite tell if you think this system is reasonably effective or not. It certainly seems less invasive, so it would be good if it were. Are you able to comment on that? > You can readily download the biggest script client for Dota 2, and VAC ban waves for using it have been unheard of for years now (you only get an in-game ban when enough other players verify the cheating via Overwatch). Does this mean you think the ban process is too slow and involved?
- judge2020 5y ago
- BeefySwain 5y agoDevelopers will have to opt-in to allowing Wine/Proton users to play. Pertinent info on this change is in the Unreal dev docs here: https://dev.epicgames.com/docs/services/en-US/GameServices/AntiCheat/index.html https://dev.epicgames.com/docs/services/en-US/GameServices/A...
- ajb257 5y ago> Today, we extend support to Linux and Mac for developers who maintain full native builds of their games for these platforms. That sounds like Proton is definitely not supported here. So if an EAC developer only supports Windows, Linux users are SoL.
- mullr 5y ago> support for the Wine and Proton compatibility layers on Linux is included
- deleted 5y ago[deleted]
- WhatIsDukkha 5y agoThis is fantastic news. Now I just need punkbuster. If I can play Planetside2 on Linux I can just ignore games that don't work well on Linux. I can't wait to delete windows, it does nothing for me professionally or personally outside of being a gamebox. I find between the spyware, bluescreens when trying to move a boot drive to a new box, explorer.exe is a miserable excuse of a desktop and... I could go on about the papercuts but... yeah.
- stinkytaco 5y ago> I find between the spyware, bluescreens when trying to move a boot drive to a new box, explorer.exe I worry that EAC basically amounts to spyware, however. Also, and this is off topic, but I think Windows Explorer is the best GUI file manager on any platform. Shoot me.
- Macha 5y agoIt's better than Finder, but I'd have a hard time picking it over Dolphin.
- leppr 5y agoGood to see Epic coming back on their shunning of Linux. I guess their quarrel with Apple opened their eyes about walled gardens...
- d23 5y agoDoes PUBG not use this, or does it just not work that well?
- deleted 5y ago[deleted]
- bcrescimanno 5y agoIt appears to use BattlEye which is another anti-cheat solution https://www.protondb.com/app/578080 https://www.protondb.com/app/578080 The thing is, part of the challenge is that we don't really know if the game itself will work because people can't get past the anti-cheat to see if the game itself works.
- jtms 5y agoThis is great and all, but I feel like all of these client side cheat detection tools are basically a waste of time. Trying to enforce the trustworthiness of the client is basically an unwinnable arms race between anti-cheat and the cheat makers. A better approach is for the server to treat all clients as hostile and untrustworthy and use a combination of heuristics and statistics to ferret out malicious client behavior. Valve has been doing some very interesting stuff with VACnet where they employ deep learning to flag potential cheater accounts in CS:GO and then have humans review and rule on the output. From what I have read and watched, it has been very successful.
- donkarma 5y agoAll Valve has done is made it so people cheat and pretend to be legitimate, you can't beat cheaters outside of making it a non-cheatable game, you can just reduce it. Then again, if nobody notices that you're a cheater, are you a cheater?
- s_dev 5y ago>Then again, if nobody notices that you're a cheater, are you a cheater? Yes, you're just a successful cheater as all cheaters are deceptive by definition.
- Mandatum 5y agoThey’ve been doing interesting stuff but have completely failed to succeed with anything. VAC is a joke. VACnet continues to be a pipe dream.
- temporarrry0923 5y agoVACnet hurts cheaters, and also probably 25% of legits as well. In low trust this can be verified pretty quickly. Even in the gutter of trust, redder than red, you still have about 50-60% of players cheating. That's nearly half of everyone in the WORST trust factor of the game, who are there while not cheating. Though some are probably griefers/mic-spammers/toxics, it's certainly not all of them.
- fletchowns 5y agoI wish there was some well respected third party reputation service that I could prove my identity to (government id, utility statements, etc) and then all games just integrate with this third party reputation service. Sort of an Olympic committee for gaming. Give me the option to only play with other verified players. Getting caught cheating in one game then impacts your reputation in _all_ games. There's a gazillion details that would need to be hammered out to get this right (appeal process, account hijack recovery, etc) but I think the idea has merit. I feel something like this is the only way to end cheating once and for all. Would be so nice if developers never had to think about anti-cheat again, and we didn't have to run all this super invasive anti-cheat software on our machines.
- beebmam 5y agoThis is probably the best solution I've seen around anti-cheat solutions. I also think this is the best approach to prevent abuse on social media. I can't be the only one sick of what a sewer the internet, like multiplayer gaming and especially social media, has become.
- neoromantique 5y agoSo, like that black mirror episode?
- VRay 5y agoyeah, no shit You guys can just move to South Korea or China if you want to live with that authoritarian BS
- oehtXRwMkIs 5y agoChina I understand, but what's up with pairing it with South Korea?
- deleted 5y ago[deleted]
- xd 5y agoAnyone remember PunkBuster? If anything took more out of the soul of gaming in them days I'd love to know what. It never managed to keep on top of "hackers" but some how managed to destroy the legitimate gamer communities - I got kicked so much I just gave up in the end playing publicly. Does anyone even bother anymore with online gaming without using hacks? I've never strayed far from private servers for over a decade now.
- babypuncher 5y agoPunkbuster was a nightmare and I still have flashbacks to botched updates ruining my Friday evenings in Quake 3 and Battlefield 2. I've yet to personally encounter any issues with more modern solutions like EAC or BattleEye, though I know they've caused issues with some exotic device drivers like RGB controllers. > Does anyone even bother anymore with online gaming without using hacks? I've never strayed far from private servers for over a decade now. Don't listen to the haters, cheating isn't as widespread as people seem to think it is, as long as you stay out of APAC matchmaking servers. Smurf accounts are the bigger problem in the games I play regularly (Overwatch, Apex Legends).
- snthd 5y agoHow long till epic brings their store to Linux (or at least native Steam Deck)?
- eric__cartman 5y agoIf the Steam Deck gets a large enough user base, Epic will absolutely try to make a native, seamless store for Linux (at least the distribution running on Valve hardware). Hopefully sooner than later because, after all, the more users that have access to their store the more $$$ they make.
- SCHiM 5y agoA long time ago, before my frontal lobe had completely developed, I used to develop multiplayer game cheats. I now recognize that behavior as abhorrent, but in those days I thought it was l33t. In any case, no mater how good your protection is, how deep in the system you go, the cheaters can go deeper. Like anti-virus and DRM evasion will always win from detection. The cheaters have complete insight into any/all client side protection mechanisms, more importantly, the cheater owns the machine and the environment where your code runs. There is not a checksum that can not be faked, and no way to measure if any of your protections have been circumvented, because the code you use to measure can (and will) be patched.
- SixDouble5321 5y agoYou mean like they do on windows? It's like gay marriage. Linux users just want a chance to have that thing that everyone else has. Regardless of its merits.
- hparadiz 5y agoDoes this mean I can finally play Apex legends on my Linux box?
- danShumway 5y agoI still hold that many of our anti-cheat systems are based on a flawed starting premise for multiplayer games and how competitive and how "fair" they should be. https://news.ycombinator.com/item?id=21949201 https://news.ycombinator.com/item?id=21949201 I have softened on this a bit. I don't think that global/regional ladders are universally bad, I don't have anything against competition as a motivator, and I concede that for some games this is important. But I still think that current multiplayer games place way too much emphasis on global rankings, to the point of ignoring other very common player archetypes. And I still think for most games, the application of player psychology in multiplayer ranking systems and reward systems is shockingly primitive. Multiplayer games are doing a lot of advanced research and complicated work, but they're directing the majority of that work into optimizing in a very narrow direction that nobody ever questions. Could be a longer conversation, but I am again reminded of the XKCD comic: https://xkcd.com/810/ https://xkcd.com/810/ Completely fair games where players across an entire region are stuffed together into a single ladder system -- this is a legitimate design space, but it is a very, very narrow design space catering to what is honestly a kind of niche playerbase, and a lot of games would benefit from taking a broader, more creative view of why the majority of their playerbase is attracted to in the first place. There are other ways that players could be rated and sorted that would (if not eliminate) at least significantly lessen the need for a lot of these rootkits. In short, if cheaters aren't noticeable, and if the reward structures of a game are such that creating an enjoyable match for all players is more highly rewarded than "winning", then a lot of motivation for the kind of destructive cheating that ruins current experiences would go away. But more importantly, a lot of the kind of cheating that would remain: griefing, hacking, and generally destructive, mean-spirited behavior -- that kind of cheating would become much easier to detect and its detection could be better grouped together with moderation of other destructive player behaviors that may not constitute cheating, but that are still annoying enough that you already should be searching for and banning them anyway. Of course in some situations you have to try and guarantee completely fair experiences, and in some situations the purely competitive aspect of the game is the only part of the experience that matters. But the games industry currently treats it like it's a given that purely fair, region-wide competition should be the primary motivator for almost everyone playing multiplayer games, and honestly I just don't see it. The games industry is obsessed with something that is niche, most players don't want to try and work their way up a global competitive ladder beyond the impulse they have to unlock rewards and see a number increase. Many of those players want to win >50% of their matches, they want to be matched up against people who play interesting strategies rather than purely competitive ones, they want to play against people who force them to think and experiment, they want a constantly shifting meta where a dominant strategy doesn't very quickly become the only strategy, they want difficulty spikes to come in waves rather than randomly, when trying out new strategies they want to be able to slowly ramp into them, they want opponents to be playful and to try "fun" things during games. Ladder systems for most games are not designed to encourage those behaviors or outcomes. I am seriously skeptical that the majority of players in most multiplayer games today actually care about the integrity of ladders more than the other issues I raise above, and I wonder if this focus on fairness at all costs is a mentality that the games industry is going to eventually grow out of and look back on with the same kind of embarrassment as we already do with many other generally accepted practices in the past that were never questioned.
- marcodiego 5y agoSo... how many games suddenly started to run now on wine?
- OtomotO 5y agoFinally Bill Gates evil plan with COVID-19 makes sense! ;) Epic move from epic :)
- __turbobrew__ 5y agoHas there ever been any attempts to construct a “credit score” for online gaming? At the end of the day anti-cheat measures can always be bypassed because the cheater owns the hardware which the game runs upon. On top of that I don’t trust game developers with installing an anti-cheat rootkit on my device. I would much rather have an online credit score which takes into account the number of games you own, how old your account is, the number of high credit friends you have on your friends list, etc… to calculate a “online gaming credit score” which matches you with others who have a similar “online credit score”. Getting caught cheating causes all of your friends to lose credit score therefore incentivizing online groups to self police and cheaters to be ostracized. There are issues where new players will tend to get shafted by the scoring system but there can be certain routes to boost your score quickly such as providing some personally identifying information or spending more money within the game.
- Avery3R 5y agoYes, valve did this with their "trust score" in cs:go
- MMS21 5y agoTrying to automate these types of systems always runs the risk of targeting innocent players. Because of the TF2 bots I stick to community servers located in my country and add regular players on there to my friends list. That’s the problem with valve owned servers; you cannot visit the same lobby regularly and have a rapport with other players.
- 0xFreebie 5y agoYou know, PvE is really underrated. I find playing against bots to be more fun, easier to gauge skill progress, and a better time with friends than playing against overmatched humans, whether cheating or not. Losing 50% of your matches isn't fun. The alternative of losing 90% for months before winning 90% isn't inviting either.
- AnIdiotOnTheNet 5y agoI agree. I don't really play multiplayer online games at all anymore, but when I do they are explicitly not competitive. As the world switched from community servers to matchmaking I felt that it only made everything even more toxic than it already was, and I was not liking the person it was turning me into. I will only play competitive now if it is couch, or lan party, or otherwise with people I know.
- BirdPlusPlus 5y agoMany of you haven't noticed yet, but contemporary AAA devs realized years ago how much easier to make something compulsive than compelling and substituted addiction for fun, taking inspiration from slot machines and abandoning past masterpieces. Shooters aren't enjoyable enough to justify this shit. Other genres are more respectful of your time, money, and efforts than to dribble content you purchased at a rate just slow enough that you'll keep playing. Your time and attention are valuable non-renewable resources. Consider how well you're spending them.
- Havoc 5y agoGreat! Now I just need Netflix to work at decent res in Linux and then it’s almost usable for day to day